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Daedric_Lord's Comments

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Portal: The Flash Version

Play Portal: The Flash Version

Aug. 11, 2010

Rating: 1

This game has too many issues with sticky controls and major lag. And in a game where you need some precision and lots of care, that is just bad.

Master of Fortresses

Play Master of Fortresses

Aug. 11, 2010

Rating: -8

The game wont let me place cannons, I have the right position and everything, but whenever I try to place the cannon, it just disappears and I dont have any change to my amount of money. This game has some bad flaws

The Final Death Wish

Play The Final Death Wish

Aug. 09, 2010

Rating: 1

hahaha I love the references to fallout 3, the matrix and borderlands :D

Fold

Play Fold

Aug. 09, 2010

Rating: 0

Fred Astaire-case is freakin' impossible!!!

The Dreamerz

Play The Dreamerz

Aug. 06, 2010

Rating: -6

the walkthrough wasnt very helpful 'connect balloon to vent' when I found out what the vent was, I was like 'Thats not a f*ckin' vent, THATS A VALVE!!!'

Freeway Fury

Play Freeway Fury

Aug. 01, 2010

Rating: -8

This game is bugged, multiple times have I somehow 'merged' through a car to the road and die. The controls stick, meaning more nitrous use than intended and sometimes the character doesnt get in the car although I pressed the button to, and the long distance trick is heavily bugged, I make the distance but the trick doesnt register. Heavily bugged, but a good game.

Construction Fall

Play Construction Fall

Jul. 31, 2010

Rating: -1

whoever designed the levels to this game obviously didnt test them, the physics are dodgy!!!!!

Huje Tower

Play Huje Tower

Jul. 31, 2010

Rating: 4

I heard one of the little red things say 'pon pon pata pon' PATAPON REFERENCE!!!

Damn Birds

Play Damn Birds

Jul. 20, 2010

Rating: 281

Weapons & Ammo: FAR too expensive. Enemies: too much and have too much health for birds. Player health: Poor, too low.

Thing-Thing 3

Play Thing-Thing 3

Jul. 20, 2010

Rating: 0

one problem with this game is that there are infinite enemies in pretty much every level, and they have high level, powerful weapons like Uzis and Desert Eagles, while the main character starts with an excessively crap pistol. The odds are far too imbalanced very early in the game.

Sushi Cat The Honeymoon

Play Sushi Cat The Honeymoon

Jul. 20, 2010

Rating: -7

The bouncing is very flawed, in reality when something bounces, the direction of the bounce is directly related to the angle the object hit the solid surface. But in this game, I have counted so much moments where the cat has done a very strange physics-defying bounce which seemed to have no relation or link to direction, speed, spin etc! Please fix the bounce physics of this game!

Sushi Cat The Honeymoon

Play Sushi Cat The Honeymoon

Jul. 20, 2010

Rating: 0

Wasabi earthquake is just the most useless powerup I have ever seen in a video game. How the hell does it help being blasted back up the exact same direction you came from? 80% of the time I get it I only get 1-2 sushi each time, the other 20% is getting nothing.

Sushi Cat The Honeymoon

Play Sushi Cat The Honeymoon

Jul. 20, 2010

Rating: 1

if the cat gets really fat on level 8, he has a ridiculously common habit of getting repeatedly caught against the zig-zag platforms, unable to escape by the revolving platform knocking him back constantly!

GeoSketch

Play GeoSketch

Jul. 17, 2010

Rating: 1

123_123_3 is so cool!

Tactical Assassin 2

Play Tactical Assassin 2

Jul. 15, 2010

Rating: -8

WTF do the bullets curve around peoples heads?! THIS ISNT F***ING 'WANTED'!!!

Plazma Burst: Forward to the past

Play Plazma Burst: Forward to the past

Jul. 09, 2010

Rating: 0

Is the title 'Forward to the past' a referance to the film 'Back to the future'?

Torture Me

Play Torture Me

Jul. 08, 2010

Rating: -1

Hahaha I got the guy glitched into a wall and got 5,514,111 points xDDD

Ultimate Assassin 2

Play Ultimate Assassin 2

Jul. 06, 2010

Rating: 3

One more thing, (sorry for posting so many comments) But the guards movements and patrols are very unexpected, erratic and unpredictable, the guards very often make very inconvenient and unnecessary turns, and often patrol the same small area near the player over and over again while other far away areas are virtually untouched, even without any alarm being raised or the guards knowing where you are.

Ultimate Assassin 2

Play Ultimate Assassin 2

Jul. 05, 2010

Rating: 0

Another thing, the guards see you even when you are far away and nowhere near there cone of sight! Since when do the guards in this game get a f**king radar?!

Ultimate Assassin 2

Play Ultimate Assassin 2

Jul. 05, 2010

Rating: 4

And why the hell do guards cluster wherever you hide? I hide in rooms, and the guards spend longer looking in those rooms than any other area on the level!

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