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Game comments and reviews
Jan. 25, 2015
I wanted to 5 star it before the intro was even over. New record?
Needs difficulty curve tweaks.
5 star game, 1 star technical problems.
Jan. 24, 2015
Does many things very well. Particularly excellent chiptunes, although the obvious loop points are a bit off putting. I'd remove that little grace period before loot becomes collectable. And either make the activation range of the signs much larger or put that information in the grumbling fellow's dialogue, I usually have to back up to read them. A little rough around the edges, but even as it is it's one of the better browser platformers I've had the pleasure of playing.
Developer Reply
Thank you for a pleasant information, we will try to fix some items on mobile verison.
Jan. 20, 2015
Suuuper awkward core gameplay.
The upgrades are far too incremental. If it takes 20 minutes to accrue a single point, I need to be able to tell I've spent it.
Jan. 11, 2015
The initial several missions need a severe difficulty nerf. They're hard as nails.
6/5. Right up there with Shovel Knight.
Jan. 10, 2015
Doesn't take long before you have to grind to progress. Not my thing.
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