Too repeditive, wasn't sure from the start how far to go, storyline would be good (I assume this will be in the final RPG?)
Graphics were stunning though!
Has a little potential.
Good game for a first try, however you need to ensure there are multiple paths to success instead of just the one. This means that people will spend a while longer looking for "alternate" endings, rather than getting killed over and over before finding the one end.
Also, making the game a little longer would be good, as well as leaving hints or things that you need to go and pick up before you can continue would be a good idea.
Good game for a second try :)
Only issues are that it needs to have a lot more time spent polishing it, making the walls a lot smoother instead of looking like they are hand-drawn. Change the hand-drawn level names into text, it looks childish otherwise.
Also, disable right-clicking, as you can cheat by right-clicking.
Although, keep working on it, this game has potential.
I got all badges on the first try - did you guys allow the game to end (IE you run out of lives)
Fun game :D
Suggestion on the squash factor, how about if a ball is squashed, it respawns when two balls hit (one of the balls breaks in half and becomes two balls.)
Arccos - I am with you there, the end boss needs some serious work.
It is possible to beat him, but you do need some good luck getting more than 1 missile at a time, and then NOT getting hit by the annoying lazer.
Still, 5/5 though :)