Fire Mage > Ice Mage. Fire mage has twice attack speed and over three times the damage.
Paladin > Barbarian. Although the Paladin has 50 less attack, which is still 300, he has 100 more HP, and attacks 5 times as fast. At that speed, he'll deal way more damage than the Barbarian possibly could.
Elf > Hunter. Although the Hunter has more HP, Speed, and Attack damage, the Elf fires three arrows at one time (Damage x3), and can shoot at anything on any height.
I've beaten the whole thing in simply spamming Paladins and Fire Mages, however.
Not original, buggy, tries to get you to pay for everything, and has an annoying need for grinding? This shit needs badges. Right now. -Kongregate workers
I liked the game and the design! Although you don't win, I was about to be eaten by the dragon, and in my last ditch effort I just kept the up button pressed down and went over the dragon and behind it :D
Sir, are we ready to move onto the next castle?
No, we ran out of rocks and there's still a defenseless princess completely caved in. We should wait a couple of weeks for them to rebuild it then try again.
I can get past the constant need for tokens, however theres a big flaw in this that almost every browser based game has...you have to wait an annoyingly long time between days. Take a lesson from world of warcraft, they have a great game that you can play as much as you want, and they actually have to tell people to STOP playing it.
After Magesblood tries to assassinate me, I return and kill him.
Later that day, I go to the arena to increase my ranking, and the fight that was up next was with Magesblood. Am I the only one who sees a problem with this?
The electric lock in the last chapter consists of two sevens, a five, and a one.
They are in a random order and you have three tries to get it right before the alarm goes off and you have to start again.