Developer gets salty when people have criticism on extreme monetization features, going so far as to get comments deleted. We get it, you want to make money on a free game *that is fine with us*. What we don't like is when a free game slowly starts locking all of its features behind a paywall, and the developer starts coding in their greed.
This was a great game until the shameless cash grab that is the Card system. Unique system pretty much locked behind a huge paywall? 5 stars -> 1 star.
While offline, after completing a level in "Energy Sword", instead of rewarding me with the level, it just moved all my energy up to Danger Scissors...it has done this several times now. Anyone have any idea why?
@somebody613 Do you have tooltips turned off by chance? I believe they explain quit a bit of the game. There are several easter eggs though. Someone create an NGU Wiki page that explains everything if you get stuck.
Played multiple idle games on kongregate, this is the first that did not save upon closing the tab. Hoping it was a bug, because if the only way to save is import/export every time that is just ridiculous.
Enjoyed this game for a little while, but it is definitely far from finished and might not ever be. Hard to have an idle game with no ascension/restart feature. No real goal to keep anyone playing at this point.
Suggested fix: Loot boxes that don't give gold should be "rated" off of highest level completed. Waiting 8 hours for an A loot box that gives garbage amounts of items because I opened it on a new run is kinda depressing.
So skill points form elites cap at 999 per skill? Don't know if this is a feature or the code won't allow it to go over, but it renders new runs for elite kills pointless after a while.
So am I missing something or is ascension just going to be added in a future update? Because I've hit lvl1500 monsters and see no way to ascend as of yet. Otherwise fun game.
It autosaves every 10 min or so and there is a manual save button.