This is one of those turn on auto battle and do something else games, especially as you move up the ranks ( you can be in the dungeon for hours at a time). Basically not very engaging.
I definitely would like a keyboard control option. āPā for pause is kinda important if you have mouse controls. Having to move your mouse (and character) off to the right to pause, bad idea.
Rather difficult which is a nice change of pace. It would be nice if it automatically reset the level if you get to a point where you can't move or fall off the platform.
As with the first one. Having to skip intro scenes on the levels that you replay is annoying. Still not a fan of the cocky attitude of the hero. Still a good way to kill some time.
I'm not an idle fan. With that being said, this WAY better than most. I like the different backgrounds, moving critters and the different objectives as opposed to doing the exact same thing every time you reset. I hope that idle games will take and expand upon this premise as the genre expands. Good job developers.
I have to agree with everyone else that the incessant clinking and traveling is ridiculous. The 46 days of travel from the hidden lagoon to the sky tower is retarded. Also, not being able to drop equipment and miscellaneous items while travels is ignorant as all get out. My poor critters are starving because I accumulated a bunch of helmets and eggs while traveling and I have no room left for food. Do developers even play their games?
Thank you for the kind words! We hope to keep adding more elements to make Crusaders feel like a complete gaming experience. :)