The placement of the alien in relation to the screen overall is poorly though out. I have ZERO time to react, because I don't get to see anything coming. The game becomes throwaway, which is a shame, as I enjoy the aesthetic.
Aw. Nice message. Can't imagine half the people who play Call of Duty online staying past level 3. ;-)
Shared it with some friends still having trouble with getting married in certain states. Hope they dig it.
Fun game. Would prefer the controls be more streamline (less buttons to crack my hand over) but overall I love the idea of building your guy from the broken parts of enemies. Very fun and great feel.
Good production, but poor design. Most of the times I get stuck my cursor does not highlight or it's just not clear what I can and cannot click. Please find a way to make this clearer, otherwise I tend to need to spend way more time doing something I tried to do, and giving up, only to try the same thing an hour later and having it work.
Some of "Undefined" games play well, but I found few more than most. And the core of what I don't like is his very litteral odds system. I'd recommend taking a page out of Sid Meier's book on odds design. He did a GDC keynote on it and I found it very educational. Litteral odds, which can appear EXTREMELY random, are typically just NO fun.
Thanks! Good you didn't play our first build of the game, it had about 6 extra buttons! If you got one around try to play with a 360 controller.