danimal1979's Comments

Game comments and reviews

Controls are complex and uncomfortable. Also, your graphics appear to be stolen from other games. Otherwise it plays very well.

Zombo Buster

Sep. 20, 2013

0

Enjoyed it for a bit, but not really a fan of this type of game.

Zombie Head Mars

Apr. 15, 2013

3

The placement of the alien in relation to the screen overall is poorly though out. I have ZERO time to react, because I don't get to see anything coming. The game becomes throwaway, which is a shame, as I enjoy the aesthetic.

Give Up

Mar. 18, 2013

1

LOVE the "Give Up" button result.

Beloved

Feb. 20, 2013

-1

Aw. Nice message. Can't imagine half the people who play Call of Duty online staying past level 3. ;-) Shared it with some friends still having trouble with getting married in certain states. Hope they dig it.

Code Fred: Survival Mode

Feb. 20, 2013

0

Cool idea. Too damn hard.

Megabyte Punch

Jan. 24, 2013

0

Fun game. Would prefer the controls be more streamline (less buttons to crack my hand over) but overall I love the idea of building your guy from the broken parts of enemies. Very fun and great feel.

Developer Reply

Thanks! Good you didn't play our first build of the game, it had about 6 extra buttons! If you got one around try to play with a 360 controller.

Flightless

Nov. 02, 2012

1

Brilliant. You guys are one the best devs on the planet. You rock.

Into Space 2

Oct. 21, 2012

0

Was fun until near the end, where you realize without your boosters, you can't complete the last Cargo missions. L-A-M-E.

Psychout

Jun. 16, 2012

-2

That room with the bald guy and electricty is horrific. No telegraphing. Just gotta guess the timing. Pretty annoying.

Indestruct2Tank

Jun. 09, 2012

-1

Trick to cheesy last boss, let him RAISE you with the laser, bounce off the ground and hit the window. Battle gets done in seconds.

Indestruct2Tank

Jun. 09, 2012

0

The last boss design is godawful. Such a shame. If you don't hit the window dead center, it counts as a miss. Rubbish.

Axon

May. 27, 2012

3

Fun game, but I hate how bloody annoying those red things are. They are worse than internet trolls.

Good production, but poor design. Most of the times I get stuck my cursor does not highlight or it's just not clear what I can and cannot click. Please find a way to make this clearer, otherwise I tend to need to spend way more time doing something I tried to do, and giving up, only to try the same thing an hour later and having it work.

New Star Soccer

Apr. 29, 2012

5

They need to move that feckin ENERGY DRINK button. GRRR! Too mAny accidental presses.

The Visitor

Apr. 28, 2012

6

I was very entertained, but the contextual clicking zones degraded this from "game" to "clickable story thing" for me.

MARDEK RPG: Chapter 2

Apr. 14, 2012

-1

Dude. PLEASE put a skip on the giant scrolling text.

Zilch

Apr. 10, 2012

-3

Jesus this is a terrible game. Who the hell voted this high?

Arkandian Revenant

Mar. 31, 2012

0

Some of "Undefined" games play well, but I found few more than most. And the core of what I don't like is his very litteral odds system. I'd recommend taking a page out of Sid Meier's book on odds design. He did a GDC keynote on it and I found it very educational. Litteral odds, which can appear EXTREMELY random, are typically just NO fun.

Mega Mash

Mar. 29, 2012

-1

Amazing effort.