The only tricky navigation I found was getting back to the car from the field. You simply look for the electric grids to get to the observers.
All in all, another thought-provoking game from the guys who gave us the Submachine games.
Every bit as maddeningly addictive as the original and better.
If people think this is impossible then they should see the C64 version. It had no map, no guide, the mole vanished every time a baddie hit you, and when you collected all 8 correct alchiems (you couldn't even know where they were!) it had a bug so no ending!
Someone HAS to beat it. I tell you, it will be a FIRST.