This game needs:scrolling by clicking the minimap/arrow keys not mouse position, remove 'population max', disable the right click flash menu if you're using it for control, ability to repair building (or automatic repair), stop the music randomly getting louder and quieter.
Optional improvements, but it'd be good:a background of some description, a simpler play button, not having to scroll through all that crap each time, separate symbols for each unit, research/upgrades.
Currently rubbish, but would take only a little work to get a decent game out of it.
Weird combination of city-sim and tetris doesn't work, combine two games of the same or similar styles....action & action, or strategy&strategy....not this.
Tried it again, bought efficiency then could not aim properly, turret moved too much each step. Turret games like this work better with mouse aiming, and people generally want their upgrades to be permenant.
Has good potential, will probably come back and play more later. Graphics are dodgy though.....30ft tall people, road tiles that don't quite fit....and, things. Weird brown things.
If you're gonna make a sequel (and I recommend it) find a good graphics guy/girl to team up with...and make monsters clickable to display their stats. And maybe an extra even faster speed up button. Other than that, very good.
MAgic carpet broke down, mechanics will NOT repair it, even if I set them all to do nothing but repair attractions....there is a path to it, customers get there fine.