you do a game with a lot of blood where you click the person and he explodes. the farther he flies, the more cash you get to buy more weapons to shoot him away D:
wow cool Idea that here:
Make a game that takes place many years after a nuclear war or some major disaster. Some people have survived and maybe some Simi intelligent creatures or computers. Have it a adventure style game where you have to go out in the unknown world to gather stuff to make your village better. But getting new stuff your town can grow and new things can be made through R&D either to give you better equip or for the town and as time goes by people move in with new things and new things to learn. Make it where you can choose a race and playing style fighter, theif, farmer and so on. Have some things you can buy to upgrade other things you gather many pieces to build it… oh and your char lvls up too. let me know if you want more details
I would do it, that you aren´t in a city. You are like alone and have to walk overall... a flassh fallout 3 alike game.
Another Idea there:
A Sim-alike game, where you have to feed the "pet" and those things, but you can fight with him. As he fight, he grows on, being from a small pet to the thing you choose (If you give him just vegetables, and you don´t let him go out, he will fight as a slow tank, or if you let him run the whole time and give him meat, he will be a specie of velociraptor. If you don´t give him anything, he won´t evolute, or will die XD) Something like that.
Maybe a easy Sandbox-alike game, where you can upgrade the level, at some level get more people to your team (the party people will act through the computer, Artificial inteligence..) and buy better weapons. Maybe, like in Age of War, you start on the stone age and get better, being in the future on the last character levels.