11 was pretty difficult, but the rest of the game was fairly easy. Level 7 was the perfect ground for farming, as you can simply place your ship around the middle of the field and win without moving. Still though, aside from that easy exploit, level 11 was well done and the game kept me interested for the most part.
Easy badges. Terrible, glitchy game. Beta testers are a must-have if you ever feel like releasing a new game. They'll find bugs, spelling mistakes, glitches, things that are poorly made, they'll catch on everything you don't have the time for.
Yeah, if you've worked with both sides you know both arguments. You have the best opinion, but the opinion gives the least to each side. Thus no one bothers to take it, and you lose the main reason why you joined political business.
For a game with so much effort put into it, it's incredibly boring. The developer made great art and huge levels with these zombies, but it's just unplayable. Even for a zombie game I feel there's no action.
Furthest damage counter I've gotten up to: 600,000~ It's so easy to get the 20k card, I got it on the second mission. Great game by the way, good graphics and great gameplay, wonderful how it barely lags while maintaining all that gunplay. Although your English could DEFINITELY use some working, the story is still put across and written pretty well. Great game, great graphics, great gameplay. 5/5
To be honest, the graphics are pretty but useless. I'd rather you've spent your time perfecting the shots and making sure players can play without lag. I've got 1.5gb RAM and a AH3540 card, I can play Crysis on low with this setup, but this game lags to such a point that I can't clearly connect any shots. 2/5, spend your time working on the game, stop trying to impress us with the stage.
I like the animating style. You took time to draw and colour, then scan photos and use them in your flash game. They aren't half bad, as they aren't choppy and vibrating like shit. And the humor's pretty great too. Too bad it lacks good gameplay.
This is awesome. Way too awesome for me to even comprehend ;O But I have to say, the music stops looping half-way through the level. Can't you put it on loop?
When you control your turtle, hold "W" and "D" at the first part of your launch. Before your turtle touches the ground (try to wait until your turtle is as close to the ground as possible) fire a shot at him and he'll fly up, and stay that way for a much longer period of time via you holding "W".
Difficult but very enjoyable. I'm working away at those bonus level badges now. Good to see a puzzle game that can keep me entertained for such a long time.
Armor Games endorses this. It's like the regular video game industry, AG gives the developer money for having it's name on the package. Like the "Nintendo" logo being on everything Wii related.