This is product of about 4 hours of work total, at this point. More of a proof of concept based on an idea post in the Incremental Games subreddit a few hours ago. If there is call for it, I could take the same premise to unity, and give it some more flash (lol, sorry...web game pun). For the time being, I am very glad you like the premise, and hope you come back as I update it. Maybe I can sway you away from the glitz and glam with a good set of mechanics :D
Was that Newgrounds logo supposed to be in the background once you get way up there? I was able to click play but nothing happened, except for punching Bieber.
It's pretty short. Already maxed out everything in less than 10 minutes in a career. Might need to add achievements, and a lot more upgrades. Maybe make it a lot more difficult to get upgrades? And perhaps you can change careers without resetting?
Thanks for the feedback. I was aiming at 20 min per career. Save only saves the game state, havent set up the server for a bigger save. Achievements are already in the works. I reset when changing careers because it'd be too easy to beat every other career if it stacked.
Thank you for your feedback! Latter in the game you can choose to spend perk points to increase click damage percentage! We are still trying to adapt our formulas and click damage might suffer a few adjustments in the next patch.
Congratulations. You broke the universe. Here is a cookie, and a promise that there will be more depth to the game coming very soon.