Uhm. This is not a unique concept at all. This game blatantly steals a lot of concepts from Auditorium, which did this concept infinitely better. at least credit your influence.
Fantastic game. I love how the great gameplay and simple--both in elegance and in execution--story, and puzzle solving alike, were mirrored from The Company of Myself (one of my favorite games on Kongregate), and turned into its own unique and versatile game. Kudos. 5/5 and favorited.
Are you flugging kidding me? You've had _five_ games to perfect your style, and your mute button is still broken? 1/5 this shitball and petitioned for ban. Developers like you make me sick.
Most annoying thing is when you retreat with z, then attack with x, and forget that your hero charges with them, then next you know you die. Nobody uses the hero in later levels - make a hot key for it to charge separately.
Really? You lose your whole progress just replaying a level and need to play the whole game over again for a score? Hardly a fun leisure game for Kongregate. Now, if each level individually saved its score, it would be different.
Know what else is objective, buddy-developer? The fact that your "anti-gravity" shit is objectively incorrect. Completely against the physical laws. Not even that -- makes up its own. For that, 1/5. And actually, in the original, you could go in a more varied order. Here your path is dictated. And mini-games to unlock new riders? Don't make me laugh -- this game is horrendous.
My favorite kind of game! No thanks, I don't want music. So stop with the sounds and noise effects. And the hints are useless, you press H and if you aren't astute, it's wasted.
Influences: Auditorium, Paint it red, music by Youmaybe