@larsiusprime : i REALLY love the basic principle of your game.
It need a little more polishing and lenght tought, like add some easier level and scale difficulty more progressive.
But the concept is really good and fun, try to keep working on it :)
I hate this non sense game... I tried to win the badge like 5 times and each time i fail at the last boss without really understanding why and how i loose....
I think it would be much better if item had a greater impact on the game
Right now it is almost as if taking random items does the same as choosing optimised items for your chars
Item should be more important, so player dont feel it is just a little bonus but nothing more
Found a bug with Zina. I was doing "eye of the tiger" attack a lot, and somehow it hit my opponent on the screen, then he became invincible AND invisible when he was supposed to die and i couldnt hit him anymore with anything
I am sorry i didnt took a screen shot but the easier would be to be able to copy / paste the in game log, we cant and that is a bad point
Would be great if we had the possibility of doing different deck-strategy... like instead of 3 heros with 3 items, 1 hero with 5 item on himself etc. or things like that
Very fun and addictive, 4/5.
I didnt give 5/5 because i feel sometimes the arrow bunch up / and / or i feel the timing is wrong when the computer goes slower