The game crashes randomly now, which hasnt happenend to me before. The animations still play, items are still usable but interface components cant be closed and no characters move other than their idle animation.
Epic game! I wish there was some kind of movement queue so i dont have to press up, wait for it to move and then press right but instead just move up and right.
Yes, that is because you are probably using Chrome. Since Google made some changes in Chrome, Unity games does not work properly. I will work on compiling my game so it can work on Chrome. However, you can play it by clicking save score > see high scores > play for now. :)
Comment part 3
5. Bosses would be better if interactive, like: press a rune on the floor to lower his shield, control a fire shield with your mouse when fighting dragons etc.
6. slower progression (harder enemies) the less farm areas there are, basicly make the last level always hard to reach, this would help during development. 7. Particle effects (fire, magic etc) is stuck to the screen and not the playing field, which creates weirdness when moving the screen.
Hopefully you can get some ideas from this. I love your game man, alot of potential!
Comment part 2
3. I should not get an annoying question mark bobbing up and down whenever the shop is refilled and not when an npc i cant afford to use visits. 4. decide if you want an idle game or a semi idle game, if you want a semi idle game then you should get exp and gold faster while needing to do something every now and then, like manual healing, picking up items yourself, executing random event mini bosses in farm maps by clicking it and using some sort of spell? The point of nr 4 is that its too op to leave your computer on during the night as you gain so much exp and gold that you can skip several farm areas.
Comment part 1
Ive played it for a while now and i got some ideas: 1. Camera should follow raiders, not be moved by player, this adds a little exploration as you cant just scroll through the whole raid to see what is at the end, you have to kill to proceed. 2. When buying something in the shop, the selection should stay at the same place so that it is easier to shop when you want to buy everything.
Exellent game! though one thing i miss is more classic rpg elements like increased level cap to like 60 and you loose 1/3 of your levels and all items on dying? different realms for diffrent levels like one realm for 1-20, 20-30, 30-35 etc instead of having it all in one type of realm so you can expand game with stuff like the spirit forest level 33-36 etc. maybe you can upgrade your weapons instead of only your character, imbue weapons with fire and all that. some one these may not fit the game style but i feel the game can be expanded greatly without the need of changing the main concept itself.
Could you tell me which browser and operating system you are using?