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darksircam's Comments

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Cube Colossus

Play Cube Colossus

Dec. 20, 2010

Rating: -1

I find energy usage to be decent until Excalibur. Then you have to upgrade energy. >.> I focus on dodging and just stick as many enemies in the stream of fire as possible.

Zombie Bites

Play Zombie Bites

Dec. 17, 2010

Rating: 4

I agree with omnicron about it being fun as it is. It's not really a game for long-lasting play, but something you can play in about 5 minutes and not get sucked in. It's fun for being fun, not for upgrades.

Tentacle Wars

Play Tentacle Wars

Dec. 14, 2010

Rating: -1

Oh yeah, and it's level 6 for Quick Victory. I didn't figure that out until I noticed that the level names were similar to achievement names.

Tentacle Wars

Play Tentacle Wars

Dec. 14, 2010

Rating: -1

This is going to disappear in a few minutes, but w/e. For "Quick Victory" simply connect the units at 12 o'clock and 6 o'clock to the enemy. The two adjacent cells support that cell. Wait until everything else reaches Embryo, then attack. Cut off everything. Win.

Tentacle Wars

Play Tentacle Wars

Dec. 10, 2010

Rating: 0

Use the send-and-cut method where you NEED to send massive amounts of power to one cell, like when rushing or defending. Especially level 18. Know why the AI always cuts off tentacle when its power gets to 1? If your cell is taken over, all of the tentacles it controls are also taken over. So if you lose fighting an enemy cell... all those points are belong to them. This game is different than the Phage Wars-type stuff, tactics-wise. Attack them when they're attacking someone else. You'll take over the cell faster and get extra power as a bonus.

Tentacle Wars

Play Tentacle Wars

Dec. 10, 2010

Rating: -2

Level 10: ALWAYS cut off max amount of tentacle. Take the cell closest to you by cutting off. Spore should have 13. Extend to the other Embryo. Cut off immediately and attack the lower Embryo. Now just don't let them take the Ant and you win.

Tentacle Wars

Play Tentacle Wars

Dec. 10, 2010

Rating: -8

For Level 10, I seriously don't see why it's so hard. Tip: Look at the population required to conquer each cell and the power you get from conquering. That 30 power embryo is worth taking.

Tentacle Wars

Play Tentacle Wars

Dec. 09, 2010

Rating: 0

Don't rate down for difficulty of play. It's a nice strategy game, and it makes unit location more important than WHICH unit you take. Without enough power, you can't reach the enemy. This makes hiding in a corner a feasible option when there's 2 enemy factions. Wait it out, level up to their level, and start attacking when they can't counter you.

Frantic 2

Play Frantic 2

Dec. 01, 2010

Rating: 1

The difficulty ramp should be steeper skill-wise, rather than giving you less chances. Frantic mode only gives you one life, yes, but it's about as easy to dodge the bullets as the other difficulties.

Shoot Pixels

Play Shoot Pixels

Nov. 29, 2010

Rating: 1

What I'd like is an option to modify an existing gun as well. You'd take more time making the gun if it could carry over the appearance once you upgrade it, and save time overall.

Shoot Pixels

Play Shoot Pixels

Nov. 29, 2010

Rating: 2

Make your own gun. It won't be pretty, but it'll cost a bit less or do more of what you want. Tip: Weak homing shots can still home easily at long ranges.

Great Dungeon in the Sky

Play Great Dungeon in the Sky

Nov. 15, 2010

Rating: 0

Flying units are great... no need to platform, really. there's one with a good melee and ranged attack as well.

Anti-Idle: The Game

Play Anti-Idle: The Game

Nov. 13, 2010

Rating: 1

Also, was it intended for a mass level down to happen? I went from 13x to 103.

Anti-Idle: The Game

Play Anti-Idle: The Game

Nov. 13, 2010

Rating: -1

I am liking the tree update... however, I JUST LOST MY PINK TREE THAT I PLANTED THIS MORNING :( and I spent all my money on that too.

Deep

Play Deep

Oct. 24, 2010

Rating: 18

You've got to know the units each base spawns. There's one type which excels at taking over bases, so take control of them first. Weak bases are useless - the units spawned die quickly, and it's really not worth your time to capture them until the end.

Necronator

Play Necronator

Oct. 21, 2010

Rating: 2

Archers are useful. When spammed, they can basically kill any melee unit quickly and outnumber any ranged units the enemy throws at you. Combine with necro and manual control for best results.

GunBot

Play GunBot

Sep. 06, 2010

Rating: 0

The G-47 should let you beat the first boss easily - it has concentrated fire, where the trishot is pretty much useless. Then get the lasers. Just get Ravager and see what happens. Chaos makes the game too easy.

Frontier

Play Frontier

Oct. 11, 2009

Rating: 0

The difficulty doesn't ramp up. Besides the various glitches, that ruins the experience. If I didn't get a claymore in the beginning, it would have been impossible to get back 5k gold. And after you get the best equips, the game's too easy.

Pandemic 2

Play Pandemic 2

Oct. 03, 2009

Rating: 0

Gah... I started in Japan 3 times in a row.

Bubble Tanks 2

Play Bubble Tanks 2

Sep. 16, 2009

Rating: 0

Final boss will own your heavy tank. Anything drone tank or faster can dodge the shots. The two slow ones can't.

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