God is awful, his specials are too long and too weak to work effectively
If you find that your specials aren't working, try typing each button slightly slower, so that the game has a chance to register. 3/5
Edit: Second boss - Ignore the lock, press the switches of the left and right sides of the case, then press the centre button and the button is inside.
Third boss - Just leave the mouse still for a while, and the button will move into clicking distance. It won when i pressed p so i assumed :)
Bosses:
First boss - Right click on the left empty square, and then click on the Button.
Second boss - Ignore the lock, press the switches on the left and right sides of the case.
Third boss - Press p.
At the end 'Wait a minute...where are my cheesy snacks? Nooooooooo!'. Made me actually laugh :) 4/5, lag issues made waiting for the Genesis thing take 10 minutes instead of just over 2, and i had the quality on lowest.
Really nice game, but my badges keep glitching. I reached the end to realize that it had stopped counting the chapters I'd completed and that I had still got 4+ to finish. 5/5
Shouldn't the 'Engionicnaut Hero Badge' be an impossible? Just that for defeating the final boss with any character is a hard badge, but doing the same with all 3 is also a hard?
Only problem is the levels - they get repetitive, and lacks the feeling of difficulty when you've learned how to evade easily and found the best combination of weapons. 3/5
An easy way to beat the illusions is to focus your attacks on one, get it down to 200 or so health, then all 3 of them will shield the wounded one, leaving the other 2 open, as they now can't shield for several turns.
I find this an addictive, fun game, however, the addition of a story would force some more sense out of it, because at the start, I was a little confused about what was going on.
Needs a way to send multiple waves, and perhaps a way to hurt the character - such as when you walk over an enemy, it can pause and hit you. Also needs more weapons, and more money awarded for kills/cheaper weapons/towers, as i got bored as early as level 9 waiting for turrets to kill the enemies and give me whatever little money was awarded.
Challenge 12 is extremely irriatating, i always manage to get at least 1 of the smaller dots to speed around the arena, stopping any attempt to create a large 'cirplosion', anyone feeling generous after completing challenge 12 is welcome to post a guide ;) 4/5 for its difficulty and overall gameplay.
Another well anticipated 'Differences' game, loved this one, graphics didn't let itself down, although i found some of these were much easier than in 5 Differences :)
WTH i played this game before the badges were out, got x7, and now the badges are out, they've either upped the speed or my computers running a hell of a lot faster