Very cool idea for a game, horribly implemented. Put a little more detail into what the cells do and how they interact with each other. Tone down the enemies just a bit at the start. There is no reason to be annihilated by an enemy after making it to the 2nd or 3rd bubble. 2/5 until an update is made to the game.
Amazing! Only 90 Seconds to annoy the hell out of me. I'm so very tired of these click-around-and-find-stuff-that-makes-vague-references-to-something-else games.
Original was much better. Turret rotates way too fast in this one, and even though it was a bug, the 'autofire' in the original made the game playable. I'm not going to sit here for hours on end holding a button down for something that requires no thought to do.
I was screwing around on the first map and ran 5 cash guns across the top to maximize profits. They will kill mobs as well as add money, although I wouldn't depend on them as a means of protection, they are pretty weak in the grand scheme of things.
Ugh... Just an Achilles clone. I'll give you a point for adding a little thought to it with the moves/armor/henchman, but it's still a horrible game.
2/5
1/5 WASD only sucks, some of us that aren't right handed use the arrow keys. I shouldn't have to read through 27 screens of information to play a game. There is just way too much going on once you do get to the game.