A simple game concept yet also quite fun. Starts off easy, but does tend to get difficult quickly once there are more colors in the level. Some slight adjustments may be in order with regards to information and such. Overall, this is highly recommended for those that want some easy & casual game with some form of effort required that you cannot just breeze through.
2 things that I find problematic:
HP regen, very poor at later levels, as well as no HP regen for pets.
and, why is it that small HP potion is far cheaper for hp to gold ratio than the large? I mean, 1 small = 60 hp/75 gold vs 1 big = 150 hp/250 gold. 3 small = 180 hp/225...
Nice game, but appears harder than must "run and jump" games...
for those who are looking for the soundtrack: http://www.newgrounds.com/audio/listen/354925
Reminds me of Castlelian or however you spell that.
Also, you really need a quality button, causes bad lag on some systems (based on other comments and mine).
I find that flametroopers are overpowered, any unit that has a flamethrower is able to hit every enemy within the vicinity. You'll notice that if your troops have passed the enemy spawn point and when one of those flamers come out and shoot, they instantly kill anything in front AND back. Given they may be melee, they're still group killers.
What I find problematic is that the hitbox (collision) of the tank is bigger than the tank itself, there's like a millimeter distance of hitbox to the actual tank size.
I may not be an active player of Async Racing, but for the new people, there's a lot of things to do here. Racing with friends, build your own tracks, etc. And, since there are not vehicle statistics, you'd have to go for a lot of skill to get good (which is often the best type of gameplay). So try it and enjoy. You won't be disappointed.
This somewhat reminds me of Dungeon Explorer. I don't fancy comparing games all the time, so I'll treat it as something different.
Initially, the games starts slightly difficult, your heroes and troops are easily killed. Upgrade path is slightly confusing at 1st, same as with the trophies. I dunno, it just seems clumped up at 1st, and takes a while to get used to. I have only played it twice, so I can't fully say much yet. I also believe there's a need to add in more parking space for your structures.
Though there should be a fine line between hard and frustrating... this is towards frustrating.
How do you expect to win when your opponents have 3x more defense than you (which means, 5+ railgun/RL shots), and you take only one. Not to forget than in such situation of a 4v4, only one of you is a robot/zombie, and the enemy has 3 of them. I don't even include the accuracy part here yet. And AI tends to go suicidal and rush against 3+ enemies, who are well equipped. Balance should be worked on. The enemy has way too many advantages, I wouldn't have to care too much if they have godlike skills, only if they're killable as quickly as I am.
Ok, the reason why you guys miss so much is because of combat/magic attack, not dexterity. Combat attack will represent hit chance, and magic attack is for magic, defense of either combat or magic will block against those. Dexterity I believe focuses on running away in battles.
This is quite nice. Simple concept, but quite a fairly complex form of management (but overall, after figuring out what to do, it becomes easy)
Best way to up all the stats is to go greed all the way (and probably add only 1 atk just to pass through most enemies), then on defense (for the lvl up bonus), and then everything else (you can just buy extra stuffs, esp. lvl ups at the shops)
Hexadian, I checked the dev's background... he's Indonesian, hence his fairly poor english, so better cut him some slack on that. At least he's good enough to make this game. Even Rudy Sudharto of Epic War has that problem.
I am still trying to get the 30 kill combo. I just found out that the total spawn is 26... I was trying to mass the lobies, but I always get 26... this is probably more difficult than the gold medal, could probably use some touchup.
I'm still trying to work out the best way to get the 30 kill combo. I only got up to 22. Elite seems to be the best choice, but sometimes I get less (enemies get strong that they take too long to kill properly). Time attack just doesn't cut it.
Well, I find the coin gathering a bit too much of a hassle with such a hectic game. Also, there are glitches, the likes of having some units become undefined (after buffing them up), then I can't use them anymore.
Also, upgrading defense and units do so little as they would still have poor stats that 1 orc can already damage him more than half his hp even at lvl 5 (Knights) and it's still up to me to heal him/kill the orc. Towers should be very sturdy, and it took a few hits to bring it down. Also the part where the flying bats comes, gets too hectic, with the fires and the enemies coming at all directions, and with the inherent problems already mentioned... makes the game a bit too hard.