This is a fun game BUT sadly, it is pay2win, yeah you can win gold in event but then you are completing with players who has already spent gold on upgrades
At least have the option to buy weapons and gems with the ingame coins or have a very small % of winning gold after a match.
We see 'pay to win' get thrown around a lot - and would really like to know which aspect of the game can or should be defined as such. As we've said many times - P2W games are not just bad for you (the players) but also bad for us (the developers). Think about it - why would we release a game that was truly pay to win on a platform (or in a market i.e. the U.S.) where people are so against the concept? Our goal is to present a balanced game that's fun for paying and non-paying customers. We allow non-paying customers avenues for acquiring ALL THE SAME STUFF as paying customers. And there are numerous non-paying customers populating the top ranks of the game (check the leader-boards and ask a few people). "Yeah, you could win gold". Yeah. You could!
We see 'pay to win' get thrown around a lot - and would really like to know which aspect of the game can or should be defined as such. As we've said many times - P2W games are not just bad for you (the players) but also bad for us (the developers). Think about it - why would we release a game that was truly pay to win on a platform (or in a market i.e. the U.S.) where people are so against the concept? Our goal is to present a balanced game that's fun for paying and non-paying customers. We allow non-paying customers avenues for acquiring ALL THE SAME STUFF as paying customers. And there are numerous non-paying customers populating the top ranks of the game (check the leader-boards and ask a few people). "Yeah, you could win gold". Yeah. You could!