Good, but definitely not as good as the first one. The caliber of the gun hardly seems to matter, as one shot'll kill anyone anyway. The reload speed's important, though, and the sling and stand are handy. However, it's entirely possible to go through without buying a single thing. The part I like least, though, is the fact that the sights just chase your cursor, instead of the cursor aiming the gun. It makes it hard to aim accurately, and you spend a lot of time accidentally moving the mouse out of the window without meaning to, since you can't tell where your cursor is on the screen. It's still pretty good, though. 3/5
A VERY fun game, and I love the style ^_^ The only thing I'd make better is to make it more obvious what the power-up fruits and flowers do. Other than that, it's wonderful ^_^
The graphics are fairly good, but the gameplay needs some work. A little more flash with a match might be in order, and the collision-detection is pretty sketchy. Flowers seem to drop into open spots completely at random.
Other than that, it's a good concept. I like the little bit of randomness it brings in with the varying length of chains and the drops from the sides too.
Eh, mediocre. Some interesting ideas, but the limp ragdoll sort of ruins any effect, and the joints on it look flat-out awful, especially the hips and shoulders. Not terribly exciting, only entertaining for about a minute while you're seeing what everything does. overall, fairly lame.