296 challenges completed, no rare item yet... stuck at t8 phase 2 and no idea any other upgrades exept letting the game sit for a couple weeks doing nothing for prestiege multiplier, surface, and zoom multipliers. Maybe there is something I am missing? I have seen a few low level t3 items, but max t2 is still better.
The game could really use a buy max button for a lot of things late game. I can't use all prestiege points, and helpers over 300 levels is stupid. But I am still playing it, so...
level 156-157 takes about 2 hours now. Only energy matters at this point. It takes too long to wait for the next level of miner efficiancy to com up and slows progress. to get 1200 chips, it will take 30 days of free chips to the next upgrade. but 3k crystals in 30 days isnt bad for upgrades. I'll check in again in probably another month lol.
after changing worlds, runes reset. Runes take a lot of time that I could have spent working more in the heroes. I am confused by the multipliers for pearls. In the picture of the monster, it shows multipliers. Those mulpliers are way lower in the picture than what is says in the pearls page.
A timer on mushrooms would be nice. I know the online save onlys works on one computer. If I move to another I can't pull the online save. So I have to move the manual save file to my other computers.
I actually like the old layout better. This gui has better color to it, but seems like it is too "logarithmic funtiony". Seems like the same game though as it was before. Still love the game.
quick game. It is pretty neat, just a little too short for a demo(not full version). For the most part you can use an auto clicker and the dialogue moves so fast you finish it faster than you can read it all.
I couple ideas: it should show how many times you have warped somewhere. On floor 50/infinity when you look at the quest screen it shows my current player level and shows bonuses for completion even though there is no bonuses anymore. Player armor needs to be lowered or something. My guys stop taking damage and as level on the opponent raise I just kill them slower. Opponents should hit harder at higher levels. This would also make a point to having health if they hit harder too. (my team is currently at 93.58k armor and 2.29m damage.)
We are glad to see you again also in this Game daudle! We appreciate your support :)