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Guild Quest - Beta

Play Guild Quest - Beta

Aug. 30, 2016

Rating: 5

After unlocking Death Knights, I deleted the Adventurer hall and built the death knight one. UNfortunately, now all my people are just standing around at quest stages doing nothing. Since I can't save manually, refreshing brings me back to right before I demolish the adventurer hall.

Developer response from TheHippoGryff

It seems like there's a very good chance of things going weird after you destroy a guild wing. We've got the fix for that coming later today!

Guild Quest - Beta

Play Guild Quest - Beta

Aug. 29, 2016

Rating: 3

I agree with a lot of the feedback here. There are a lot of details that other idle-type games have ironed out that I wish you'd taken note of. My input is that it's a bit frustrating to lose any money you've spent on a quest stage when you get rid of it, instead of selling it. This makes it hard to experiment, especially when the upgrades affect how much time or how difficult the stage is.

Developer response from TheHippoGryff

I've added the downgrade idea to our list. It's totally something we didn't think of during development, but we were also the ones building it so we knew how things worked. I want to make sure we help give enough info so that players can make educated decisions instead of blind options! (Also some of the numbers were a little too off and we've hopefully addressed all those with the next update.)

Pocket Politics

Play Pocket Politics

Aug. 18, 2016

Rating: 2

Pretty basic, not super interesting idle game as far as idle games go.

Crafting Idle Clicker

Play Crafting Idle Clicker

Aug. 16, 2016

Rating: -3

Having to re-establish your supply lines after every reset is incredibly tedious. Add this to the fact that your line gets longer after reset, and each reset gets progressively more tedious. There has to be some way that's more fun.

Dragon Fortress

Play Dragon Fortress

Aug. 15, 2016

Rating: 0

It's kinda interesting, but mostly tedious. I have no compelling reason to amass dragons other than to fight a predictable type of dragon. There's no urgency. Feels like you can just overpower anything that comes up against you, not very much strategy involved.

Slurpy Derpy Classic

Play Slurpy Derpy Classic

Aug. 11, 2016

Rating: 1

I play a lot of idle games. This one is unique with the evolution/breeding aspect. I dig it a lot. It's a very fleshed-out game with a lot of features. Reminds me of good ol' Monster Rancher days. Maybe you can implement similar intertype/species breeding to mix and match strong points in the future.

Medieval Cop -The Invidia Games - Part 3

Play Medieval Cop -The Invidia Games - Part 3

Jul. 26, 2016

Rating: 6

Fun series, but why so many saves? Are there branching storylines? If not, I don't see why we have to save so often, given that we probably aren't going to want to replay sections.

Dead End St.

Play Dead End St.

Jul. 07, 2016

Rating: -1

You have a cowboy-like character and Starbucks, yet a right-hand drive car? What kind of hipsters are these survivors that they imported a right-hand drive car to the US?

Hold the Fort!

Play Hold the Fort!

Jun. 29, 2016

Rating: 0

That being said, the boss battle is TEDIOUS. If you don't have the right hero, it takes too many boss cycles to actually do enough damage to the stupid mole.

Hold the Fort!

Play Hold the Fort!

Jun. 29, 2016

Rating: 1

Don't mind this guy who says the aiming system is "atrocious". There's no serious rework that needs to be done. A few criticisms that I have from playing it through: The random illnesses is a bit annoying. I'm at the point where having a Hero or not is life or death, so not being able to avoid illness is annoying. When I picked the skill for my hero, luckily I clicked one that worked out, but it was annoying not being able to confirm that that was the one I wanted, even if there is no description for them. What if I accidentally pick the same skill for the second hero? I like the stamina, I like the development system. Your game is different, don't listen too much to what the people say. Uniqueness can't be crowdsourced.

Hold the Fort!

Play Hold the Fort!

Jun. 29, 2016

Rating: 1

Love the training aspect of this game. Very different.

Building Rush 2

Play Building Rush 2

Jun. 28, 2016

Rating: 5

Also, Kong, you guys really need to revise your rating system if a game like this has a 3.4. Because that just doesn't make sense.

Building Rush 2

Play Building Rush 2

Jun. 28, 2016

Rating: 1

One of my favourite game series. Helicopters are great fun!

Building Rush 2

Play Building Rush 2

Jun. 28, 2016

Rating: 5

I love the helicopters, mostly because they are miracles of engineering that can move the same load as a truck while costing less to fuel them!

Goldcraft

Play Goldcraft

Jun. 24, 2016

Rating: -1

Enhancing the Golden Idol seems to have no effect...not sure if anyone else has noticed it.

Factory idle

Play Factory idle

Jun. 23, 2016

Rating: 13

In addition to blueprint mode, it'd be nice to have a spreadsheet section, where you can see exactly how much each facility's running costs are in total. That way we can weigh a $15B upgrade to reduce running costs for X or a $25B upgrade to reduce running costs for Y.

Goldcraft

Play Goldcraft

Jun. 17, 2016

Rating: 0

Would be nice to be able to see the percentages somewhere.

Goldcraft

Play Goldcraft

Jun. 16, 2016

Rating: 0

Still very crashy. After switching tabs a couple times, it will slow down other Kong tabs I have open. Maybe a memory leak or something. On Chrome + Mac.

Color Move

Play Color Move

Jun. 09, 2016

Rating: 0

Love a good puzzle game.

SUPERHOTline Miami Deluxe

Play SUPERHOTline Miami Deluxe

Jun. 09, 2016

Rating: 0

Oh dang, I was hoping there was more than 7 levels. This is making me want to go back and play Hotline Miami. Thanks for the game! Glad greg was able to get it out in front where it should be!

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