I loved it. the whiole weakling in the beginning and over powered douche in the end is something ive always loved about ur feudalism games. noticed a few glitches. u can take out the black dragon at any level without killing the prerequisites. which is pretty awesome. oh and if u kill the black dragon, and wipe all the towns, without doing all the prerequisite hunts, the game will show the epilogue every time u clear a new hunt. also my stats were weird, end game. I capped int at 100 and stoppd putting points into vit at 80. I started putting points in str and suddenly everytime I would level up, my stat points available to spend would be negatve, and all my stats would be peculiarly higher. 170 int, at level 50. oh and if u reset ur stat points at the beginning of the game, u get a generous amount of stat points to spend. like 42.
fast combat needs to be faster. =D also DISABLE PARTY MEMBER VOICES... I like the sound effects and music. but my characters, mumbling bs every 3 seconds got old after the tutorial
that was... fast? i wantd more magic :3 MAGIC POWER ACTIVATE. also dragon born could've been more creative. i was half expecting it to be my guy shooting someone in the knee
i like it. it's balanced and grinding seems completely optional. grinding also teaches you new tricks, instead of just dry humping old furniture. it needs achievements. the ice and support tree desperately need reconfiguration too. water is fine, albeit, expensive.
hey. I cant see the entre screen on congregate. I even tried cinematic view.. also there should be an autosave. my game totally commited suicide. AND. one more thing, make the extremely long title screen skippable. lov the game!
I wish there was more reaction time. the absence of reaction time on a turn by turn battle sequence is just mean. if you really wanted players to think on their feet, then make a real time battle game, not a turn by turn.
The character's move painfully slow. give me a horse. or a higher movement speed. don't milk my time with movement speed. good game, otherwise. Although I had to do some random wandering around after I killed the voidlord, in order to figure out what to do.
make it so that we can reject entire games, instead of just certain badges. chances are, when I don't attempt a badge, it's not because it's "too hard. it's because the game isn't stimulating enough in the way that I like.
maybe increase the initial walking speed. i like long, drawn out rpgs that milk me for my time by initializing a slow walking speed, just as much as any rpg player.
Thanks for the feedback xD