Aggro, you buy them at store at 500 gp per piece. "Store" is a guy looking like a druid that appears from time to time at the base with a chest =)
A question BTW - do skill books stack, i.e. two books give 40% of extra strike, etc?
We have too many Z-games here already tha toffer immediate action. As a player that wants to have some fun in his spare time I prefer to at least be able to see what I wil lbe playing. Test-groups are made for testing/bug reporting. Kong is for ready products. I will not downrate this though, but really, its a bad idea...
Its tough, but after getting my weak mage killed a dozen times seeing her become a monster... that was awesome! Second playthrough finished =) Great game, great fun, tons of content thank you!
The build that turned my last levels in to an easy walk in the park: warrior lvl 10, rogue lvl 10,barbarian and knight both lvl 5. This gives awesome defence, extra attacks.with shield and the OP RAGE action of Barbarian. One note though - extra levels in Ranger are FAR better than assasin. Add 5 of them to the above = WIN!
A great start, I really enjoyed it all the way to final caves =) Some notes though:
1) some EXP for throwing away.destroying items. I had tons of items thrown away with 0 payback. Some minor EXP points for that would be great!
2) Encyclopedia - definitively reqired! Got level 5 of Assasin only to see that Ranger is better...!
All levels can be finished in a simple manner: all towers - mages, except last two (knights). Mages need all stars in them - that doubles damage. All the time place bear traps in the end of the tack, by wave 10 you'll have 30+o f them, which will finish any straggler. Rinse. Repeat.
Also, it would be great to have more description of skills and abilities (like damage, etc.), as well as making more upgrades for gold available. I am already almost fully upgraded (every unit), and will likely have tons of gold with nowhere to spend it...
Charge Skill fixed. Thanks for your report!