really awesome game... look forward to the level pack with more advanced levels ... echoing what some other people said, it's great that it's not all about the speed clicing or clicking on the exact right location.
I turn the village names on so i can see what the buildings are but everytime i go to the village, it's turned off.. can you keep it on? Secondly, I agree that the idea of stress just ruins it. What is the need for this?
It looks like it could be really great, but in practice, it's not. too annoying when the zombies corner you and your weapons are too weak. also can't control what you build.
this one is too much precision and luck needed... not as fun as previous--- even doing the angry birds one exactly as tass, still haven't been able to get it after 50 tries
the bosses are fun, but actually too many of them are easy to beat by spamming little units - i'm thinking particularly of the soccer skeleton and the kiss of death lady
I'm stuck on stage 4-03.. this one that gives you units automatically. theyr'e just not strong enough to win (only get turtle, monkey and penguin). My dog is level 81, and each of my units is about level 10, but they're still not strong enough
im stuck on the first island.. i've completed all the tick marks except the castle and i don't see any more open spots to fight (except the 3 training centers). What the heck do i do next?
I don't see the point to continue playing. It's just the same battles over and over again. Every time I get past one group of monsters, it's another, and there's no reward for it
Hey Dayvit, glad you tried out Clash! As you progress through the game you'll find quite a few new creatures with their own set of unique challenges to overcome, as well as new and more powerful Brawl bosses which will require a great deal of teamwork and coordination to defeat. I encourage you to give all those things a try. =)
When it comes to balancing, you should consider the effects of the bonuses... for example, the extra damage you get from power shot is not worth the one turn wasted by not attacking.
Once you complete the existing campaign it will unlock the next, no need to restart!