yay all badges at once, by the way if anyone wants to know, if you have full launcher height and full band elasticity, fire upwards and you will hit space easily
Little thing that should needs putting in: On Deck Builder mode once you place a card in your deck it can't be flipped to look at stats and attacks which should be changed,
and @ dadalone: If it doesn't let you change range your energy is probably too low.
Really small thing that will probably be put in anyway but no cancel button on the 'Host Game' menu which would be nice to have.
Also I've noticed that the health and energy bars seem to take everything into account that will happen that turn and jump to it at the moment, they should move to the number as it happens then have have the number jump before the next action happens or something similar.
Also (I don't know if this is a bug or a feature) but if you use an attack that attacks all enemies and the other person switches cards, the card that is switching out is excluded from the damage, and either way i think that attacks that hit all enemies should hit all enemies even if they have just switched out.