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Antimatter and rocket is easy, but have anyone managed to build the Dyson sphere? Not like 1M energys is something majestic (it's just like 200 Dyson rings, that is easy enoug). It's all about the resources multiplier that grow so fast, that becomes unreal to build 200 Dyson Sections at once.
But why contestants doesn't ask their contacts to contact each other, so they could coordinate in the real world? What? Because it's all in the Ink's head and is not real? Ah... I see...
It looks like "lag" blocks increase the pads multiplier per hit on the same amount as regular blocks, thus they less effective than regular ones. Also the "expand bar" upgrade is completely useless.
1000 diamonds for + 1%? Are you going to give us new ways to get diamonds or it's for players, who is going to spend real money only? Also, do you plan to make every... err.. world upgrade (like trees and zombies) useful? For now every new tier make the previous uselss. In the endgame anything but Science is completely useless.
Are you going to fix timer progress bar+ anumation upgrade? BTW, animation upgrade doesn't workat all. Also, please add function to turn off some upgtrades.
Since I've maxed all buildings, I have a few comments. Right now both 12th and 14th stages force us to pick a "time travel" quest and that hurts the overal gold per second production. The current 13th and 15th quests, even maxed, can't compensate that drop in GPS. Thus I generate more gold with only 11 stages (all of them are "fight" type) than with all available stages. I think "time travel" quests need major overhaul. And, please, give us an option to pick any kind of quest at any stage (e.g. "fight", "heal" or "time spend").
Also could you reduce the cap limit on respawn timer in the future updates? Like make it 1 sec for every building.
I will.