Tackle and shoot just turns into throwing the ball randomly if it lags a little, which it does.
Goals aren't the same size they look like they are - shots bounce off the sides of the goal frequently that 'look' like they're going in.
byere, get the color radar, a big fuel tank (400% or so), and the "sucker".
Nothing else has to be at very high levels.
One day is almost pure luck, two days takes some luck, and three days should be pretty easy.
I have no idea what exactly causes points to be scored. Knock the king down, but that's not worth points? It's a little confusing. Also, some idea whether there's a goal or you keep playing different stages indefintitely would be good.
This game has interesting potential... but falls short. Shots move too slowly so you can't really lead targets effectively. No time to 'heal' between levels means early errors haunt you for the entire game. Rather random. Firing speed improvements are pretty unclear with a semi-auto, because you don't know when you can actually fire again.