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Game comments and reviews
Sep. 05, 2009
i seem to have figured out how to aim for windows most times, but now i realized that they don't always break even if you hit them full on? is there a speed requirement to break windows? there's also a warning sound in advance (just a building or two behind from where it's dropping) for the bomb things, so you can easily avoid them by slowing down beforehand, or know you're fcked if you don't see any boxes :P
Sep. 04, 2009
pure fun, instant favorite, but i really wish the windows were bigger so they're easier to aim at.. i can sorta get them right sometimes, 3 or 4 windows in a row, but most times i go splat cos only half the guy's body hit the glass section.
Apr. 19, 2009
cool challenging puzzle game, i finally finished it after two weeks of picking a few levels at my own sweet time of solving it. a satisfying 5/5
Mar. 27, 2009
this game is a pure adrenaline rush for me, super super fun, lots of fast action and nicely optimized so it doesn't lag at all (unlike other shooter games i've played with alot of pew pew going on at once), definitely my top favorite shooter game on this site so far! 5/5 and fav'd :D small suggestion: would be great if monsters dont leave money behind after you've already maxed/bought everything you can buy. in the unlimited level, the money can be slightly distracting when trying to dodge huge hordes.
Mar. 14, 2009
very fun and cute puzzle game 5/5
Mar. 06, 2009
i normally like platformers, but this game has horrible movement controls that it kills any enjoyment when i have to try dodging something over and over again. perhaps some melee weapon options or an option to block attacks would be better. after the cerberus boss fight, i just have no interest in playing anymore.
Mar. 04, 2009
ridiculously funny and very fun (i didnt really use any guns other than the colt, tec-9, 12 gauge and minigun, focusing on the upgrades first instead of weapons, maybe this made it easier), i really enjoyed this game, 5/5 and faved!
Feb. 27, 2009
5/5! great graphics, fun gameplay, and very addictive! i had to really rack my brain for strategy in levels 9 and 10 (huge difficulty gap compared to earlier levels) but it was pretty satisfying to finally beat it after a week of lunch-break gaming lolz.. the only thing i'd like fixed is a less repetitive music, but that's very minor, since i can just mute it. all-round great game!
Feb. 07, 2009
got the card, but i dont think i can reach 10k points lol really love the music and silly visuals, can't help giggling everytime i play it o.o, tho i wish it wasnt so luck-based and also for a "crouch" button to sneak under bouncing dices when it gets really crowded and you have nowhere to run
Feb. 04, 2009
fun and challenging puzzle game, enjoyed it alot, 5/5 (music could be better, tho, i had to mute it to not fall asleep)
Feb. 01, 2009
thanks for the awesome music, especially listing them out in credits, cos the sound playback in the game was abit buggy (i'm on ff browser) and very fun puzzles, 5/5
Jan. 22, 2009
the line doesnt always catch the ball, it tends to fall through randomly, making the game very frustrating, especially level 30
Jan. 21, 2009
the game started out fun then was just a boring grind to level up to get allied to receive the final quests. Real pain-in-the-ass save system too, and no pause option (unless i missed that?), and tedious music.. loops are too short. Other than that, i'm hoping for a (hopefully improved) sequel.
Jan. 12, 2009
good puzzle game!
Dec. 11, 2008
haha it's hilarious how the helicopter avoids the kid if you try to hand it over to them instead of just keep the sharks away
Dec. 06, 2008
great game, good music, tho art could be better (given the simple style, it shouldn't lag when the screen gets crowded) and controls need something like auto-face the closest enemy for faster attacks. i still enjoyed this game very much 4/5
Dec. 03, 2008
love this game! 5/5, faved :D (btw the music is unbearably horrible, so thanks for the mute option :P)
Dec. 01, 2008
becomes a grind after about level 35, but very addictive! would be nice to have more variety between levels, like different kind of environments with different kinds of towers available maybe, to keep it constantly interesting. 4/5, fun game :)
Nov. 23, 2008
after more than 50 rounds, i've only ever had one zilch-free game lol.. cpu zilches just as much as me
Nov. 19, 2008
i first groaned when i started playing this game, but it turned out to be way more fun than i expected, once i got the hang of it. tho i was surprised i could finished all the challenges with only one deck setting (all blue cards), without needing any of the unlockable cards, but i'm not complaining, cos i still needed to change strategies. 5 stars :D
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