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Game comments and reviews
Jul. 15, 2018
It'd be cool if you could enter the number that you want to grow and it would tell you how long until you have the resources to grow that many.
Jun. 21, 2018
To all those going bankrupt: Its not worth it to do small projects unless you have employees that are maxed in their specialty skill. Do one at the end of year 1 to get the awards, but then focus on micro projects until your guys are at least 80% in one of their skills. Otherwise you're wasting your money on small projects.
Jun. 20, 2018
@kkiilleerrbbii set the fridge and water cooler to hot dog and juice so that they don't have to take breaks as often.
Jun. 18, 2018
You need three statues within 4 spaces of each employee to max out environment bonus. Have enough statues to cover all workstations and tables, but not training station since it doesn't have any effect on training. Salaries are based on skill level. They don't increase if they are not working on projects. That being said, its tempting to start training employees right away when you hire them, but don't do that! Put them to work doing mini-projects until their skill (the one you've picked for them to specialize in) is maxed out. Then train them and put them on bigger projects.
Apr. 28, 2018
Tesla tank is so powerful. You just run into the middle of a bunch of bad guys and start clicking as fast as you can. You don't even have to aim, and there is no collateral damage.
May. 15, 2016
This certainly adds a layer of complexity to an otherwise simple game, although, it seems that the player who goes first in MP would always have an advantage. And as with standard tic-tac-toe, once you've played it enough it would become deterministic.
Apr. 29, 2016
Fully upgraded lvl 30 Bennett's doom with drum mag and scavenger for the last level on insane. Even then, it still was a bit dicey.
Aug. 14, 2015
Why do you give so little experience for battles? The fastest way to level is to grind level 1 over and over.
Aug. 04, 2015
The grenades are overpowered, especially against the bosses.
May. 14, 2015
It seems a little cheap to allow the grey guys to build up then step aside and gleefully watch them wipe out your enemies while you sit safe in your towers. Hey, a win's a win.
Developer Reply
Tactic or cheezy tactic, who can say. :)
Aug. 16, 2014
I like the income per second feature, but can we get a total income (from everything) per hour so that I can easily calculate how long it will take to get a certain upgrade?
Jun. 30, 2014
The fact that it allows you to use more units and the attack values aren't as random make this a great upgrade to the first game. Too bad the 3rd one is pay to play only.
Jun. 15, 2014
Wrong, the angel investor give a 2% boost for me. Check your math.
Jun. 12, 2014
I honestly don't know what to say about this game except "Woah, those are big $$$ you got there."
Apr. 06, 2014
"Next round a bunch of ceramics are going to rush through and pretty much make you lose" My temple says no.
Mar. 30, 2014
@Jaylen, you have to leave the town your in first, then you can click on the wrench icon and click save.
Nov. 02, 2013
Eating pancakes in a log cabin with a granny for desert... That's a happy ending if I've ever seen one.
Oct. 03, 2013
level 9 is only winnable on hard if you buy mammoth tanks. Even then it is difficult to win.
Jul. 09, 2013
The restricted units really aren't that big of a deal since their special powers don't even work on ageofgames.com.
Jun. 21, 2013
When you start, the first thing you should buy is a cyclone. It is the second best scout in the game and is much much cheaper than the SAV. The only difference between the two is that the cyclone has 1 less stealth point (2 instead of 3).
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