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DeathByBattleaxe's Comments

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Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 13, 2009

Rating: 0

There are way too many platforms. I filled up all my upgrades and got to 100k ft in like 10 minutes, then spent the next 15 actively trying to get back down. It's harder to get down than it is to get up.

SHIFT 4

Play SHIFT 4

Jun. 07, 2009

Rating: 0

For real. It's an automatic minus one star for no mute button.

Neon Disks

Play Neon Disks

Jun. 05, 2009

Rating: -1

Well, well, well, if it isn't everything I hated about Peggle.

Chroma Circuit

Play Chroma Circuit

Apr. 15, 2009

Rating: 0

Blue and purple looks almost exactly alike. Add a colorblind mode.

Redstar Fall

Play Redstar Fall

Apr. 06, 2009

Rating: 0

Good game over all. The time limit between clicks seems like an arbitrary limitation and is quite frustrating at times.

Globetrotter XL

Play Globetrotter XL

Mar. 02, 2009

Rating: 0

Absolutely needs a zoom function.

Scriball

Play Scriball

Jan. 13, 2009

Rating: 0

On a side note, it'd be cool if there were some sort of achievements for completing levels without touching the ground.

Scriball

Play Scriball

Jan. 13, 2009

Rating: 0

It's a pretty creative concept, and the level design is amusing (especially the "break into your own house" one). I think I'll give it a 5.

Ragdoll Cannon: Remake

Play Ragdoll Cannon: Remake

Jan. 11, 2009

Rating: 0

This game is an exercise in elementary chaos theory. There's no way to time things when your little ragdoll has to bounce down an entire staircase before landing on the smallest platform. There's also the 75% chance that my guy will get stuck on a nearby wall because his arms were extended just a bit too much. The latter never happened in the other games. 2/5.

Color Infection 2

Play Color Infection 2

Jan. 01, 2009

Rating: 0

Okay if you think the game is glitched and the level won't end, it's because you turned a green ball brown. it won't let you finish the level, though there's no indication that you did something wrong. Also, the bridge on level 11 doesn't fit in the slot right, and it stops the balls from going the right place.

Metal Wall

Play Metal Wall

Dec. 31, 2008

Rating: 0

A lives system in a game like this is not a very good idea. Also, like everyone else says, the first level is relatively pretty hard.

Pyro

Play Pyro

Dec. 23, 2008

Rating: 0

It's pretty annoying when the torch doesn't light because the flame is moving too fast.

Cirplosion

Play Cirplosion

Dec. 14, 2008

Rating: 0

A restart level button would be a great addition.

Super Stacker

Play Super Stacker

Dec. 10, 2008

Rating: -1

You also suck if you lack the cerebral acuity to spell the word "than" correctly.

Aurora

Play Aurora

Nov. 30, 2008

Rating: 0

I like the powerups, the background is pretty, but as with all other incarnations of this shoot thing I CAN'T SEE THE DANG BULLETS. They are far too small and blend in with the background.

La Rocket

Play La Rocket

Nov. 30, 2008

Rating: 0

Hate to tell ya, but it's octopuses.

Storm Blast

Play Storm Blast

Nov. 12, 2008

Rating: 0

If you click and drag your dot below the screen, the spikes can't get you.

Splitter

Play Splitter

Nov. 01, 2008

Rating: 0

Good idea, but waaaaaaay too frustrating.

XenoPong

Play XenoPong

Oct. 25, 2008

Rating: 0

Firefox crashes when I lose.

platform circle

Play platform circle

Oct. 25, 2008

Rating: 0

Keep working, bud.

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