Gameplay: 1
Graphics: 1
Sound: 4
Functionality: 4
Replayability: 0
Total: 10/25 = 2/5
Bad: Everything except music.
Good: The music is actually alright, although it could be quieter to be more into the back ground since this game isn't very suspenseful.
Notes: I realize this is first attempt, but almost all test or first attempt flash games have gotten 1-2's from me. I must say I do enjoy the music, though it does give me a headache after a while.
Gameplay: 3
Graphics: 3
Sound: 2
Functionality: 5
Replayability: 3
Total: 16/25 = 3.2/5 = 3/5
Bad: Poor graphics, unexplained plotline, and no background music (and annoying sounds).
Good: No errors to be found (by me) and very simple controls.
Notes: None.
Gameplay: 0
Graphics: 0
Sound: 0
Functionality: 0
Replayability: 0
Bad: STOLEN GAME (has already been on Kong for a long time)
Good: None.
Notes: Flagged.
Gameplay: 3
Graphics: 2
Sound: 2
Functionality: 2
Replayability: 0
Total: 9/25 = 1.8/5 = 2/5
Bad: Many glitches/errors (such as walking through walls and gettings stuck as well as sometimes going the opposite direction than what you press on the arrow keys), poor graphics, annoying music, and mediocre gameplay/controls.
Good: Brings back memories...
Notes: Fix game and reload it please. Until then, it gets a weak 2 stars.
Gameplay: 4
Graphics: 3
Sound: 3
Functionality: 5
Replayability: 3
Total: 18/25 = 3.6/5 = 4/5
Bad: Poor graphics, repetetive sounds, and somewhat monotonous gameplay.
Good: Simple controls, interesting levels, no glitches to be found (by me), and quite a few badges to achieve.
Notes: #2 is better in my opinion.
Gameplay: 4
Graphics: 2
Sound: 3
Functionality: 5
Replayability: 4
Total: 18/25 = 3.6/5 = 4/5
Bad: No save for a long (and chance based) game, poor graphics, and no Undo option (which would be greatly appreciated).
Good: Interesting gameplay and game concept, no glitches to be found (by me), and (because of badges) high replay value.
Notes: Could be much improved especially with a save or checkpoint auto-save feature. Great game, but if you mess up (and chances are you will because of the game having alot to do with chance) then you have to restart...
Gameplay: 3
Graphics: 3
Sound: 2
Functionality: 5
Replayability: 3
Total:16/25 = 3.2/5 = 3/5
Bad: Poor graphics, no real variation in gameplay, point-click style controls, annoying sounds after a while, and too short.
Good: Interesting little game, no errors/glitches to be found (by me), and good difficulty.
Notes: Must register with outside site to submit scores and (in my opinion) additional guards are not needed.
Gameplay: 2
Graphics: 3
Sound: 3
Functionality: 4
Replayability: 3
Total: 15/25 = 3/5
Bad: Glitch with the pause option, point-click gameplay, mediocre reasons for replaying, and mediocre graphics.
Good: Interesting twist on an asteroids game and somewhat entertaining.
Notes: After first level if you pause, then all upcoming levels will have hundreds of the biggest orbs and you will gain like 90+ points to spend. Put all of points into bomb and at beginning of each level use Space Bar 3 times to complete level and destroy all orbs. Continue until you run out of bombs. I reached #2 on high score with this glitch (and used only 1/2 of initial points on bombs).
Gameplay: 5
Graphics: 4
Sound: 4
Functionality: 4
Replayability: 3
Total: 20/25 = 4/5
Bad: Occasionally glitches when a unit spawns and the sound of them pulling out knife replays annoyingly over and over again, would be much more attractive with badges or card challenge attached, and a little slow at times.
Good: Great game concept (I hope for improved sequels), fair music with weapon sounds, well thought-out levels, many options on and off battle (such as creating new unit types and many weapons/options), and good graphics.
Notes: Definately a favorite, but I don't really feel it is worth playing for extended periods of time without badges to achieve (personally).
Gameplay: 2
Graphics: 2
Sound: 4
Functionality: 5
Replayability: 2
Total: 15/25 = 3/5
Bad: Poor graphics, boring gameplay, low replayability other than to do it better than first or second try (currently).
Good: Interesting and variety of point-click levels and wide variety of sounds.
Notes: The jokes at the end for completing the game are slightly offensive to some people, but funny.
Gameplay: 3
Graphics: 5
Sound: 4
Functionality: 5
Replayability: 2
Total: 19/25 = 3.8/5 = 4/5
Bad: Lots of cutscenes, slow gameplay, point-click controls, and slightly annoying sounds.
Good: Variety of sounds, great graphics and background art, no glitches to be found, and simple gameplay.
Notes: Little too childish for me and I have yet found a way to really lose or die.
Gameplay: 5
Graphics: 4
Sound: 3
Functionality: 5
Replayability: 5
Total: 22/25 = 4.4/5 = 4/5
Bad: Not much for sounds other than white noise or repetitive noise and graphics could be better.
Good: Great gameplay (with exception of blocked stuff only available at ArmorGames), high replayability value (has badges, card challenge, and max score goals on levels which goes toward leveling), no errors to be found, and very smooth playing.
Notes: Highest score ever rated from me on a game (tied with Sonny) and definately the best Tower Defense game I have ever played. I highly recommend playing this!
Gameplay: 2
Graphics: 2
Sound: 2
Functionality: 4
Replayability: 5
Total: 15/25 = 3/5
Bad: Poor graphics, no music, and some apparent glitches or lag with server rankings.
Good: Interesting gameplay and very high replayability.
Notes: Appears to be a near-ghost game with few active players.
Gameplay: 2
Graphics: 1
Sound: 2
Functionality: 5
Replayability: 3
Total: 13/25 = 2.6/5 = 3/5
Bad: Horrible graphics, boring gameplay, and no sound other than annoying "clicks".
Good: Interesting gameplay and no errors or glitches to be found.
Notes: Good for those who like brain-teasers.
Gameplay: 4
Graphics: 3
Sound: 3
Functionality: 5
Replayability: 5
Total: 20/25 = 4/5
Bad: Sounds annoying after a few plays (but there is a mute), not any background music, could have better graphics, and not much variety in gameplay.
Good: Entertaining, simple controls, no glitches to be found, and high replayability value.
Notes: Badges give this game high replayability- without them, it'd be maybe a 3.
Gameplay: 2
Graphics: 2
Sound: 4
Functionality: 5
Replayability: 4
Total: 17/25 = 3.4/5 = 3/5
Bad: Knockoff of DDR, no variety in controls being used, could have chosen better songs, and poor graphics.
Good: Entertaining for those who like hand-eye coordination games and/or music games, simple controls, and variety in music.
Notes: Combo notice is a little in the way and most games like this move from left to right or top to bottom, not bottom to top.
Gameplay: 4
Graphics: 3
Sound: 3
Functionality: 5
Replayability: 4
Total: 19/25 = 3.8/5 = 4/5
Bad: Could have better music (less repetetive, less annoying) and could have more involved controls.
Good: Simple controls, explanations on upgrades, entertaining take on a "launcher" style game, and well thought of upgrades.
Notes: Could be less luck reliant, but great game none-the-less.
Gameplay: 2
Graphics: 1
Sound: 2
Functionality: 5
Replayability: 2
Total: 12/25 = 2.4/5 = 2/5
Bad: Poor graphics, horrible "plotline", very little replay value, levels aren't very versitile, and sounds are annoying.
Good: Following popular trend for demand of "Teleporter" type games.
Notes: Epsilon is much better version of this game and is much more versitile.
Gameplay: 2
Graphics: 2
Sound: 3
Functionality: 5
Replayability: 3
Total: 15/25 = 3/5
Bad: Poor/scetchy graphics, "cannon" style game has been done to death, and rediculously simple controls.
Good: Entertaining for a short amount of time, popular "injurable" item to shoot, and interesting level setups.
Notes: Ragdoll and Cannon themes have been done to death- this combines the both.