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Pre-Civilization Bronze Age

Play Pre-Civilization Bronze Age

Dec. 20, 2014

Rating: 1

Awesome game!! The hardest difficulty is still very easy though. Some tips if you have trouble with hardest difficulty: Research only what is necessary and save surplus research points for later. That way you have lots of research points left once you hit the 3000BC mark, to spend on upgrading sails and city planning... Apart from the main and the fishing tech tree, i only got 4 additional techs: the first two animal techs, the basic weapons tech and currency. For production late game you can rely entirely on passive production due to your high population count... Enjoy :)

Galaxy Harvest

Play Galaxy Harvest

Nov. 26, 2014

Rating: 3

@billiska: I like your idea of adding an "auto full harvest" option. It would be even better if we could choose ourselves, at what planet level we want it to be harvested completely. This is, because between planet lvl 3-4 it is still possible to harvest normally. But the planets population can mess with it badly already, including decreasing habitability and killing off the whole population in a world war! Anyway nice idea, i like it :) Would reduce micromanagement _a lot_ too and shift focus of action towards strategic decisions.

Idle Necromancer

Play Idle Necromancer

Nov. 23, 2014

Rating: 2

@sundaykid95: Imo you hit the endgame as soon as you have at least 1 vigintillion souls. That is when you are prompted to restart with higher difficulty, and it blocks your game status, so you can not see power, pps or souls any more. However, you can still see how much power generated and total power generated you have, as well as how many souls you get for a normal reset. It is possible to continue for about 1-4 more days. At some point you will have passed some amount of pps that basically breaks the game. You get infinity pps, infinity power and can buy everything that costs less than infinity power. At that point is when i usually do the difficulty reset, since there is nothing more to do. It will increase your difficulty counter. I did not notice any increase in difficulty though, so it only feels like complete reset with normal difficulty, but with a counter how many times you beat the game!

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 24, 2014

Rating: 3

@SpareMyReality: Ikr, i have had that too. It happens, if you move your mouse at all while you click. Hope it gets fixed soon. Until they do, you gotta hold the mouse still, before and while you click the button.

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 23, 2014

Rating: 1

@Calculone: You can mute the music in the options menu. To get there from the main screen, you have to click on the little picture on the top left side, with the capitalist in it.

Idle Necromancer

Play Idle Necromancer

Oct. 23, 2014

Rating: 4

Ok, after i hit the infinity million bug, i decided i would restart with a higher difficulty. Luckily i exported and saved my game before i closed the browser several days ago with difficulty 1. Whenever i get back to the game now, the difficulty 1 is lost. I have to import the game every day because of this (which resets my afk progress), in order to not play with normal difficulty. In conclusion, i am unable to make progress while the game is not open in a tab. This is really annoying. Am i missing something, or is this another bug?

Developer response from Hoistmaster

hmm i think you gave me the solution, thanks mate :)

Idle Necromancer

Play Idle Necromancer

Oct. 12, 2014

Rating: 0

@BaronRivendare: No, there is no soul cost in resetting. The number behind "New souls on reset:" is simply added to the souls that you already own, when you reset.

Clicker Heroes

Play Clicker Heroes

Oct. 08, 2014

Rating: 5

I have an old computer and slow internet, so i get around 3-4 seconds of lag whenever the game autosaves every 30 seconds. During this 3-4 sec. lag my browser is inresposive, so this is suboptimal to me. Could you include and option in the settings menu to make autosave less often please?

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 08, 2014

Rating: 0

Also the upgrades to angel effectiveness might not work at all as far as i can tell. Some of the other upgrades seem weird too. Im suspecting either wrong numbers in the code, or a delayed update of the numbers on screen, so that i am only seeing numbers unaffected by the upgrade, even after upgrading...

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 08, 2014

Rating: -2

The achievements are messed up... A lot of the achievements do not actually give any more what they are supposed to give according to their description! + this if it annoys you and you want it fixed :)

Idle Necromancer

Play Idle Necromancer

Oct. 01, 2014

Rating: 0

@buscabrega: You are right (or wrong, depends on how you see it), something is wrong with your numbers. In detail: The 3000% bonus that the staff gets you is after (or before, either way seperately) from your souls bonus. Or to put it differently: If you have that staff, it does _not add_ 3000% to the souls bonus, but _instead multiplies_ your souls bonus by 3000% (or 30 fold if you prefer). The staff is worth its cost as soon as you have about double of its soul cost available. Up until that point you might be better off having one of the 2 cheaper staffs and having the higher soul bonus instead.

GrindQuest Censored

Play GrindQuest Censored

Sep. 30, 2014

Rating: 3

@DragonFaceEater: More like: This is so genius, it is a complete copy of WoW :)

Idle Necromancer

Play Idle Necromancer

Sep. 28, 2014

Rating: 1

I am pretty sure, that you made a mistake with the progression of the last 4 skeletton achievements. They go like 7000 -> 8300 -> 8700 -> 8000. Probably was meant to go 7000, 7300, 7700, 8000?

Idle Necromancer

Play Idle Necromancer

Sep. 21, 2014

Rating: 1

I believe there is a bug with the PPS calculation. If i see it right, it only shows you the PPS that you had before you did the last change (equip/unequip item, upgrade spawn etc.)

Clicker Heroes

Play Clicker Heroes

Sep. 20, 2014

Rating: -8

I like it, but whenever it saves, i get lag. Like every 15 seconds. Could you include an option to not save so often please?

Idle Necromancer

Play Idle Necromancer

Sep. 20, 2014

Rating: 0

As some other people wrote, there seems to be huge lag now, especially on old machines. I feel like the lag increases a lot when i have bought a lot of upgrades. So maybe there is a problem with how you calculate the power gain per tick, with many upgrades multiplied into each other?

Idle Necromancer

Play Idle Necromancer

Sep. 19, 2014

Rating: 0

About the bug report: The game caught up with it again. After i got the upgrade to 5.58 quadrillion souls, it did not give me a single soul for reseting for some time. Now it does again. I think it has caught up to the point where i have the correct amount of souls again and rewards further proress with souls again from this point. In other words: it was weird, but should be running correctly now.

Idle Necromancer

Play Idle Necromancer

Sep. 19, 2014

Rating: 0

I think i just encountered quite the big bug: I reset the game, and my souls were a bit over 1 quadrillion. As soon as i did, i was offered another 4.something quadrillion souls for a reset. This was before i invested into anything. I now jumped from a bit over 1 quadrillion souls to 5.58 quadrillion souls without having to do anything for it. Doesnt feel right ;)

Idle Necromancer

Play Idle Necromancer

Sep. 13, 2014

Rating: 0

Forgot one step: Get lots of power before you reset, otherwise you get no new souls.

Idle Necromancer

Play Idle Necromancer

Sep. 13, 2014

Rating: 1

To get soulds do this: Click on settings, then on reset to get souls and restart the game with them.

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