Good start, needs work. Already aside from things already addressed by others that I see, NPC dialogue sometimes pops up and disappears in a blink without any dialogue showing and plug-in for play screen is much bigger than viewable area requiring constant scrolling on the browser screen.
Nice concepts, bad game. requires way too many CPU resources for simple graphics; pay to play energy caps; even with triple speed, its super slow; auto is horrid, always uses most expensive attacks; and even the tutorial kills you. whole lot of fail.
months after release, still has 10 minute load for seemingly no good reason, and still massive energy cap. spend longer waiting for it to load than being able to play. another one for the fail box.
nice graphics and smooth play, nice style. some balance issues that have been addressed by others. auto progress switches back to manual frequently when it advances a stage.
Thanks! If you're interested, we have a thread regarding the balancing. As for the auto-progress bug, I have listed it as a bug and we'll inspect it as soon as we can :)
runs smoothly, which seems rare for more recent games on kong. graphics are decent. story is overly verbose. lose obstacles, add autocast on abilities, might make a decent idler but its pretty tedious as is.
Another minimalist "puzzle" game that presents no real challenge, just an exercise in tedium. May be good for teaching preschoolers the basics of order of operations in critical thinking. Quick and easy badge at any rate.
The web GL format is garbage, has been for years yet people keep using it any way. Clear your cache, cookies and SL certificates regularly and make sure you have plenty of physical memory available as it will eat all of them quickly.
well was decent until level 4 i think it was. only drops yellow and red x plants but only blue feed show, cant grow anything at all and squid just eats them all anyway. nice little game but needs some balancing work still.
What browser are you using?