May you consider this idea what about if a player is about to be killed and the player trys to quit but even if he quits the player still gets his cards because he is on the verge of attacking. For a example I'm attacking a player with three country's and i have 16 troops. Before i can finish him off he leaves the game. So no one gets his cards so instead it should be if a player is attacking you and you try to quit when you are about to die you give up your cards any way.
add a option if we can block the chat in rated game. This would be be benefit the more experience players playing alone and not allowing other players to trick or gang up on the opposing force for his own reasons.
Okay the luck system is ridiculous! Make it more fair. How can i take this game seriously dude i had like freaking ten troops and the opponent had like 4 and when i attacked i had 1 and he had 1 hey i didn't even invade it. Another example 5 vs 1 i lose and i get one troop. This shit is ridiculous risk isn't like this. The luck system is bull shit i prefer if it was fair and possibly the luck system taken out i find a more enjoyable battle without luck.
No offense dude but is it me or is the battle system awkward some times . Let i could have a bunch of troops lets say 50 and i attack a country with 25 units and i lose and he has like 17 left. Like really fix the battle system or make it more fair. Like dependning what area has a certain military effect or by country