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DeepThought's Comments

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Sniper Assassin 4

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Nov. 28, 2009

Rating: 0

theodore214: The code doesn't work for me :-/

Elona Shooter

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Nov. 04, 2009

Rating: 0

Ok, I'll update my rating from 1 to 2. Still much work to do. I have upgraded to 200% damage reduction. Why to tanks, catapults and dragons still do 5-10 damage per shot (I see no difference to the damage they without resistance)? Why do my party members randomly target enemies? They should target strong enemies first, weak enemies last. Well, on thing stays, I don't like the concept that you have to start a game over and over again to get all the achievements.

Elona Shooter

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Nov. 02, 2009

Rating: -1

Downgraded from 2/5 to 1/5. Tried several approaches read comments, tried to follow their tricks, nothing works. I'm tired of starting the game over and over again to see if I can get past level 20 without using "carry over". I mean, the idea is nice, the graphics are nice, but I'm focusing on fun and frustration, and if a game is fun but has a very high frustration factor, then it's 1/5. You know what sucks most? Random waves. Sometimes you can beat a level with the first try. And then there are levels you try over and over again, getting killed all the time, and suddenly you beat it without taking a scratch... in one word: unbalanced!

Elona Shooter

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Nov. 02, 2009

Rating: 0

No, don't like it at all, unbalanced, to hard and what some people here call "skill" is just "luck" in my opinion. You don't need to have any skill, just a bit luck that the right weapons are dropped/for sale, that waves are balanced (not just mice/chicken/tanks in one single wave), that the right skills are displayed and so on. I'm a level 23 ranger now and I can't go on without using carry over now since I still have my starting weapon with a reload time of about 2 hours and my party members just have level 3 and 7 SMG... that rocks against tanks, catapult, ogres and so on. No, sorry, it's about the 5000th game I started and it's the first one where I could go past level 10, but now I'm stuck again... that's no "skill" or "difficulty" It's just "luck"... and a game shouldn't just be based on "luck" 2 of 5, since I like the idea but not How it's done...

My Pet Protector

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Sep. 04, 2009

Rating: 0

Wow, 75% of the time you need to rest, brilliant. 2/5

Medieval Rampage 2

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Sep. 04, 2009

Rating: 1

Don't like it. Why is the health portion getting more expensive every time I buy one? For me, it is a bug and NO feature! 1/5

Agent B10

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Aug. 26, 2009

Rating: 0

5 Points -1 too easy -1 1 of 3 scopes locked -1 1 of 5 guns locked 2/5

The Next Floor

Play The Next Floor

Aug. 22, 2009

Rating: 0

I liked it very much, it's just a little bit too short :) 5/5

Multitask

Play Multitask

Aug. 08, 2009

Rating: 0

Whew, I suck big time :D 5/5

GOBTRON

Play GOBTRON

Aug. 06, 2009

Rating: 0

The controls suck big time. 1/5

Demolition City

Play Demolition City

Aug. 05, 2009

Rating: 0

Liked it very much, 5/5 :)

Warzone tower defense

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Aug. 02, 2009

Rating: 0

Wave 126 Score 72231

Hexcelle

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Jul. 31, 2009

Rating: 0

I like the idea, but it's much too hard. 2/5

Wizard Defense

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Jul. 26, 2009

Rating: 0

2/5 Way too difficult. With a better balancing it would be clearly 4/5.

Red Remover

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Jul. 20, 2009

Rating: 0

39 impossible due to my mouse. I think a game relying in such a way on input devices isn't worth 3 stars -> 2

Friendly Fire: Blood and Gore

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Jun. 25, 2009

Rating: 0

Unplayable on Athlon X2 5600+ and Kubuntu 8.04 1/5

Vector Effect

Play Vector Effect

Jun. 25, 2009

Rating: -1

Whew... Score 1479038, 13:24 minutes :D My hand hurts... :D

Use Boxmen

Play Use Boxmen

Jun. 18, 2009

Rating: 0

Well, liked it until level 10 followed by level 11. 2/5

my first game

Play my first game

Jun. 18, 2009

Rating: 0

Awesome! Needs badges!!!

Space Pirates 150

Play Space Pirates 150

Jun. 14, 2009

Rating: 0

Charging doesn't work for me, makes it impossibe to kill any enemy after level 3. 1/5

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