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Hide the progress bar forever? Yes No
Ultimate Assassin 2
Nov. 20, 2009
Rating: 0
based on chance and luck? How do you figure?
Nov. 17, 2009
should be able to use wasd to move and not just arrows
Level Editor
Nov. 12, 2009
the new paint dropping king.com logo takes too long.... lets speed up the start.
Blocks With Letters On
Nov. 10, 2009
Or I should be able to TAB to the next letter so I don't need to switch from mouse to keyboard to mouse
Why can't I push two blocks at the same time? Seems like it shoudl be easy enough and save me some time.
Battalion: Ghosts
Nov. 09, 2009
245,508K of memory jsut launching ... this is getting BLOATED.
Nov. 06, 2009
There is definitely something wrong with the badges... After defeating the level there is no update
Medieval Rampage 2
The music is just terrible.... Wish i could have sound but no music.
Nov. 04, 2009
This game shoudl've come out before the arena when we didn't know what a war machine was...
How come the story doesn't tell me which side/what character I am?
Black and white for the training? What happened to classic red/blue. black and white is UGLY
Trap Master
Oct. 20, 2009
The graphics are very simple and the game play is boring.
Take Something Literally
Oct. 13, 2009
I'm not so sure that "literal" is as fitting as the creator wants.
Red Ball 2
Oct. 08, 2009
The king.com logo takes waaaay to long to laod.
Zombie Infestation: Strain 116
Oct. 02, 2009
This game is terrible. You have no idea where you are supposed to go. Waht is the goal of the game? I got my badge and I'm long gone....
The game is too damn dark and too damn small.
The Last Stand 2
Sep. 28, 2009
The game is too damn dark, I can barely see the enemies.
Battalion: Arena
I would love if we could get some sort of sound indicator that a match was found. I want to know when I have the chance to veto a map.
MagnetiZR
Sep. 18, 2009
interesting game but borderline unusable with all the flashing graphics. Unbearable.
Hex empire
Sep. 17, 2009
Instructions aren't written that well. Grammatically at least. Also I still have no idea which cities will give me additional troops on next turn and why. I need that explained.
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