unclear if this is a bug or not but i bought the damage upgrade from the last tab on the right and ever since my damage has been rapidly increasing on its own over time
would be nice to see an update to make it run properly while tabbed out instead of having to open it in a separate window in order to do other things without missing out on progress
would love to see a button to change how many lvls in things you want to buy such as X10 X100 X1000 and a max button.
i literally have to use an auto clicker to spend my points after each prestige and it still takes several minutes.
perfect run with the warrior going great hit a pit trap which dropped me into a room filled with archers and healers with no stairs back up in that room get thru have the archers after spending most my potions to survive only for a floating eye to come in and alert everyone else on the floor who then swarmed me sigh i didnt even have a chance in hell
so is the exp system something that is planned to be implemented with the full release? because as is with the inability to gain exp it seems kind of pointless to even include it on the stat window.
found multiple puzzles with no visible solution with the bots given for said puzzle and there are several cases were it is simply not possible to both get the security code AND finish the level my personal rating 3/5 shows promise but needs tweeking
i have tried over 40 times to complete THE BRIDGE level and have not succeeded is it even possible and if it is then please put in more hints because it is driving me insane
would love to see an easy way to sell things added such as simply shift-clicking the item you want to sell. it would make things much faster and easier
teleportation trap straight into 3 ice turrets 2 polar bears 17 wolves and i surounded on all sides and unable to move killed instantly before im allowed to do anything...i think this game still might need some balancing
Will look into it. I'll see if I can come up with some sort of solution that doesn't significantly alter the rest of the games balance. I want the game to be hard but silly unavoidable deaths like that are not cool I agree. Thanks for feedback.
*edit* Removed teleport traps and pit traps from the last levels in latest update. I don't like the idea of people dying for such an uncontrollable reason in those levels. They are hellish enough as it is.
getting swarmed as the necromancer is so annoying its basically instant death with no hope of survival at all unless you have a good scroll which allmost never drop for me
General roguelike wisdom (not even specific to this game) is you want to try to avoid getting swarmed in the first place. I understand that's tough in a lot of situations (I intentionally added situations like descending stairs and those exploding secret rooms). So you want to try to retreat as soon as you see a group, fall back to a narrow tunnel, throw a life spike on the strongest mob as you run and try to funnel them one by one.
encountered ANOTHER bug were "the master of wisdom" is glitched and will not unlock even after reaching the end of the game and upgrading everything as such i am also unable to get the master of war.
Thanks for your feedback! Fixed.