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Game comments and reviews
Jul. 03, 2013
Just pointing out an inconsistancy in your job change structure. Knight requires Fighter level 2 and Rookie level 2. Fighter requires Rookie Level 3. Should just remove the Rookie requirement or raise it for Knight.
Jun. 21, 2013
You employ FU balancing of letters don't you? I noticed often when I only need 1 letter, I will run across 8-12 letters I already have, sometimes in tight clusters, in positions that are difficult to avoid.
Jun. 07, 2013
Game is easy, and money isn't entirely a problem. While yes I didn't get to buy nearly as much as I wanted to, I beat the game with maxed out turrets and the Uzi. Never paid for healing or repairs. I did pay for auto repairs.
May. 10, 2013
There are actually three endings... But only two with badges...
Apr. 25, 2013
This is basically a poorly constructed Idle-Game.
Jun. 21, 2012
With your click and drag terraforming, you forgot to have mana check if you have enough to do so.
Apr. 09, 2012
To unlock hipsters late game, restrict all rooms, close amenities, and clear all service/cleaners.
Aug. 12, 2011
Necromancer skill Elemental Suppression is not working right. I turn it on, it fires once, and then stops firing completely as creeps pass by.
May. 16, 2011
In Soviet Russia, Giraffe jumps you!
May. 26, 2010
It has potential. It is repetitive, but that can be worked out, as can the graphics. The concept is a different take on your average shooter, so bonus for trying to change up the every day game. Hit detection could use some work; it is a land based shooter, so some level of depth should be instituted so you aren't hit by or hitting things that are farther back or forward from you. Looking forward to further upgrades or games you might produce. 3/5
May. 20, 2010
I have to admit I was not expecting the kitty cannon. And once I used it I couldn't stop laughing!
May. 06, 2010
Need to fix the starting player level, and experience listing.
Apr. 29, 2010
Decent game. Definitely a great starting point. Flamer could be a little more balanced though. Heavier hull with a flamer pretty much is the only tank you need end game from what I've seen so far. I haven't played the last map yet, but it has worked on the last 3 so far. 4/5
Feb. 06, 2010
This game is well thought out, interesting, and planned well. The only complaint I have right now is that the upgrades should be tiered to the campaign to increase the difficulty some. As it is, you can have max level armies that you carry on from the first mission. 4/5 stars.
Jan. 18, 2010
Don't even need machine guns . . . I just completed extreme challenge using only 2 turrets. Missles and tazer. Just don't skip waves, and you win.
Jan. 17, 2010
Boss fights are timed.
Dec. 24, 2009
Why am I doing this again? It is a decent game though.
Dec. 01, 2009
Definately one of the more interesting games I have played. It's simple, yet involving. And the use of metaphors provided something I do not see in very many games, thought and introspection from the player. How similar to him we can be at times on a metaphoric level.
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