I made it to the desert. But after seeing that it is basically the same and there are like 6-8 of these areas still ahead...
well, not bad but kind of boring and VERY repetitive in the long run.
also, tons of crappy equipment to be found, so I have to get back to the shop to sell it quite often :-/
but doesnt matter, iven that I maxed the double spawn and isotope spawn upgrades, it will still take ages to get like 10 QA of isotopes to even buy a second power plant :-)
@Banjooie: My dude, you see that there is a slight difference between the 3000000000 million boost I get form prestige and stuff
vs a measly 25 times boost?
that's like 10-20 orders apart.
quantum processor makes me lose everything, including ALL the prestige upgrades? for a measly 25 times boost?
I see no reason to accept such a deal O_o
why do all of this?
cause it's fun!
and cause it makes getting the early balls (which you will hae to do again and again in every run) much easier with each upgrade while the high level balls still are hrd. not as hard as before that one upgrade, but still ahrd.
dont have any cap on that upgrade, only limitation that the balls can only be as big as the screen.
so the first couple of balls are as big as thew screen and we will have them insta merge :-D
I believe it's funny. and to make sure it doesnt get too cray too easily, adjust the prices accordingly, like having the next upgrade cost 5-100 times the previous costs :-)
or something even funnier:
have a prestige upgrade for ball size.
how it works: it increments by 5% per upgrade and basically shows the ball size of a level 1 ball.
the ball size then gets smaller the higher level the ball is (-1% ball size per level, with obviously a lower limit of 100% aka the normal size)
for example: say by upgrading that upgrade (lol) you have a value of 250% written there.
what that then means: a level 1 ball will now have 250% the size of the standard ball size.
if it collidees with another L1 ball, it merges into a level 2 ball which is "only" 250-1=249% (or 2.49 times) as big as the standard size.
the level 100 ball will have a size of 250-99=151% aka 1.51 times the standard size.
and so on. balls with level 151 will then have 250-150=100% aka the standard size.
all balls higher than 151 will then also have the standard size, simply cause the size decrease per level has an upped bound of 100% no matter what.
so I know for a fact that a while ago I could beat the stuff until the single robot in around 1 hour.
crrently, being 90% not on the tab, it takes like 6 hours (!) to even remiotely get to that robot!
even though I havent changed anything!
sure, there is a chance that with upgrades, the enemies stats have changed.
but I can still confirm this issue where "offline progress" (aka I am not on the games tab, so the game isnt in focus) is way way slower than when I have the game open.
it's like killing the enemy in 1 second vs killing 5 of these enemies in 1 hour!
it could possibly be my computer, but given that I never had this before (playing this game for weeks now, so i did thi before and there was NO difference in efficiency), something must have changed. maybe.
Is it jsut me or for whatever reason the game is really slow when the tab isn't currently on top?
I mean if I am on the game's tab like I am right now, it all works as intended. for example it kills 1 blue slime per 2second (for example)
but it has already happened (and is basically always that way, that let's say I now have the game with 50 dead slimes.
then I go to another tab and do stuff there.
If I switch to the game's tab back, it is like 2.5 hours later but the game is only at like 120 slimes now!
normally, if I had left the games tab on focus, these 70 slimes would be dead in like 5 minutes!