I likke the diea behind it.
It would be really cool if there was more in a game than what was implemented.
I mean something that the programmer didn't implement but that was created by the game itself.
Unfortunately this is not likely to happen cause computers only do the kinds of things you tell them.
and nothing more. :-(
It's kind of ridiculous that you have to go to certain places before you get a skill.
An example: I found the jumping guys before I went to the place where the "I need to learn how to jump" .
I could not just learn it from the guys directly, no I needed to go to that certain place with the message before I could learn the skill.
That feels quite stupid, man! :O
When I read the title, it reminded me of a certain "Mine..." game that is quite shitty, gets hyped way too much and that nearly every little kid makes lets plays of.
But fortunately I was wrong. ^^
It was in the change log for August 20th when we released it. Or which feature are you talking about? We're aware there is a bug with abilities not working if you switch between formations and we have a fix ready for the next update.
I would still prefer a "God took my daughter" sequel.
You know, where you fight angels and stuff.
Cause your daughter dies in an accident but you just dont want to accept the truth that she's that and that's why you fight against god and stuff in order to bring her back to earth, to bring her back to life! :'-)
Oh, and what I forgot to say cause I didnt know it until now:
When the browser and everything crashed, the game didnt save. At all!
I was level 23 with nearly everything unlocked.
And now I'm back to somewhere at the beginning.
And I'm definitely not going to do all that stuff again!
You should implement an autosave feature every 5 minutes . At least for all the people that are gonna play this game in the future.
I'm out of here. :/
2 things :
1. I have been plaing this game for 2 or 3 hours straight and the flash player used 2,9 GB (!) before the whole browser crashed.
I dont know if it's just my computer being bad or if the game draws too many ressources.
2. The "open 8 trophies" quest can be impossible (happened to me):
At the point when I got this quest, I had already every trophy except 3.
The game does not count the trophies that I already have and have already used. And with 3 trophies left, there's no way to "open 8 trophies" . The quest probably shouldnt count the "opening process" but rather how many trophies are already unlocked!
Give us an option so that fighting, buying units, etc. , literally everything works automatic.
So I dont need to klick 500 times per minute on all kind of buttons.
His Power Level is over 9000!!!!!!!
...after 0.5 splitseconds.
Not kidding, the army grows way faster than the enemies!
Battle is more like a 3 seconds movie with a one-sided massacre in it.
It's kind of too easy in many aspects.
And as other people have already mentioned: It becomes repetitive and boring quite fast.
Just out of curiosity:
What happens when I reset the world?
Or rather: which stats, equipment, etc. do I keep?
Or do I literally lose everything?
PS: Is there currently an end to this game?
I mean only a fixed amounts of levels to play?
Or are there always new level generated while playing as well? O_o
Hi densch, You keep equipment, enchantment points, trinkets, unopened chests, rubies, idols and buffs. You lose experience points. There is no end, you can go as deep as you want in a campaign, though there are only 100 unique backgrounds and quests, so they repeat, just harder if you go past 100.
Hm, i dont know why. right shift and down arrow work for me too