About stats and magic.
Level up stats a bit useless, what do i have on 1000+ lvl? 350 stats from level ups? Really? Magic staff gives me 4500, gloves 4100. Stats must be reworked to 2 or 3 per level, 1 per 2 levels is too low.
And Damage and defence stats must affect ur creatures, because now only magic and luck are useful stats.
About magic:
Freeze a little bit useless spell, need only if u spam attack, but u didnt after level 500+
Lightning is ok.
Enchant weapon, this spell must scale his modifier from magic in % (150 magic - 150% damage, 1000 magic - 1000% damage) but time must be constant 15 or 20 seconds.
Meteor is ok
Poison is ok
Thanks for feedback! Balance changes coming in next patch!