TIP: Bosses like Liches, Ent Ancients, Ghost Kings, etc. will flash blue after you hit them. The more damage you do, the harder the boss will be. Ex: Not attacking an Ent Ancient will make it do its normal pattern. Do 1000's of damage whie it's blue, and you get flying green blobs as well as increased sapling spawn and more damage. So - if you want an easier battle, don't attack the boss when it's flashing blue!
Right before getting the hard badge, I thought to myself: "Oh, crap, everything here takes at least 5 hits and the lava's filling half the screen! What am I gonna d-" BADGE RECIEVED... half a second later... GAME OVER!
I've only just completed all the modules, but what I've seen so far is great! Althogh it would be cool if the badge fo beating the game were called "Spring Gleaning"... :D
Customer: Hi, I'll have a choclate sundae with whipped cream, sprinkles, and exactly three cherries on top... Player: Huh? Customer: You mean we're not in the ice cream installment? F*ck this game!
T-Rex: Can I stop now? I've been endlessly running and jumping for 5 minutes and have lost about 20 pounds.
Excercise Trainer: No, the player will get mad. Besides, you have about 200,000 more pounds on you anyway.
T-Rex: I don't care (runs into laser)
Player: That was weird...
Great game, but it really needs to stop being impossible once you hit 40K points.
This is my #1 favorite game. The only thing that it needs are Kong badges. Examples:
"Claws of Death" badge - unlock the Fink (easy, 5 points)
"Army Trainer" badge - build an Academy and upgrade 4 monters (medium, 15 points)
"Power Yard" badge - reach level 40 (hard, 30 points)
"Merciless" badge - destroy the town hall of a player 5 levels above you (impossible, 60 points)