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DevouringPlague's Comments

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[Visible] III

Play [Visible] III

Sep. 20, 2010

Rating: 10

This is purely a game based off false difficulty. Shoving as many irritating things into one level does not a good game make.

Heir

Play Heir

Aug. 23, 2010

Rating: 3

The third colossus sucked. A f*ing flying seahorse? Man, you could've at least done a dragon or something.

Pandemic: American Swine

Play Pandemic: American Swine

Jul. 29, 2010

Rating: -4

xyroclast: You're an idiot. Also, it annoys me that the screen fills up with those operation things.

Punk-o-matic 2

Play Punk-o-matic 2

Jul. 24, 2010

Rating: -1

The controls ruined the game completely. UTTERLY. What a piece of shit control system. Go have a look at Guitar Hero to understand why they laid it out like they did.

Epic War 4

Play Epic War 4

Jul. 22, 2010

Rating: 0

Micromanagement is far, far, far, far too difficult.

Epic War 4

Play Epic War 4

Jul. 21, 2010

Rating: 2

There's quite a bit of trouble with this. Namely the fact that mana increases do nothing useful (making a pure magic or similar to that build useless in terms of growth), revenge waves can be absolutely ridiculous (as is hero downtime) and there's not enough information on each of the creature stats. I mean, how the hell was I meant to know PIXIES are god damn healers? The most useful units in the game... And it doesn't tell you they are?

Bubble Tanks Arenas

Play Bubble Tanks Arenas

Jul. 21, 2010

Rating: 1

Basically, every comment says that this game sucks. Stop giving shitty games cards, Kong.

Little Stars for Little Wars: Players Pack

Play Little Stars for Little Wars: Players Pack

Jul. 20, 2010

Rating: 1

I think what many of the people rating this badly aren't getting is that it isn't a strategy game, but more of a puzzle game. You have to find the "correct" combination to get to the next stage, essentially. Strategy requires... Strategy.

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Jul. 09, 2010

Rating: 14

A couple've negatives: There is no "catch up" system for when certain party members are of a massively lower level than everyone else. It really needs one of these, even if it is just getting the experience per kill that non-killers get. I've also noticed you're sort of weak in terms of boss design. They're very repetitive and don't really require much thinking. Go have a look at Sonny's final bosses (which are, despite that games poor quality, very good in terms of creative thinking) for an example of a "good boss fight". A personal pet peeve: I do wish armour would change like weapons do. I love that. Other than that, it's a lovely game. If it was a commercial RPG, I would've given it 4-4.5/5, but as it's a flash game... 5/5. Hope to see more in the near future, it might even win you some more monthly cash prizes. =p

MARDEK RPG Walkthrough

Play MARDEK RPG Walkthrough

Jul. 08, 2010

Rating: 2

Sadly, this isn't THAT useful. AS an example, the shadow temple bit could've really done with a map (as could have the Sand Caves, I suppose) so players could find their way around. Maps all around would've been nice, actually, along with a list of the items that provide characters with abilities.

Crush the Castle Players Pack

Play Crush the Castle Players Pack

Sep. 22, 2009

Rating: 0

Brilliant!

Bible Fight

Play Bible Fight

Mar. 07, 2009

Rating: 0

Nicely rendered, but shitty gameplay. 1/5

Don't Look Back

Play Don't Look Back

Mar. 06, 2009

Rating: 0

Awful gameplay, enjoyed the ending, though.

Straw Hat Samurai

Play Straw Hat Samurai

Oct. 17, 2008

Rating: 0

I got the finish badge before the 20 fights card. 1/5

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Apr. 20, 2008

Rating: 0

I prefer SCGMD2 to this, simply for the Amateur / Pro selection, the way the guy did what you did during the song and the way the songs didn't fade out.

Thing-Thing 4

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Apr. 12, 2008

Rating: 0

This game is so amazingly repetitive it's like spinning a wheel. Spinning the wheel, over and over and over.

Thing-Thing 2

Play Thing-Thing 2

Mar. 25, 2008

Rating: -1

Boring, repetitive gameplay + Shitty gameplay = Piss poor game.

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