DemonLordZeya, don't you mean "torn apart by rabid, irrationally angry, and unbalanced comment nazis"? Yeah, I think that's a more accurate picture. God forbid he posts a comment that takes up a whole inch of the comment board, you dick.
Pretty good - but, one thing that makes these games kinda suck is the repetitive parts, like firing cannon balls at the castle wall for 20 years. We solved the part of getting it there, we shouldn't have 30 shots go off before we can proceed. Same thing for moving platforms. What's the point? They take eons to wait for. Monotony and repetition kills games like this.
And great, now that I'm in the game, I see it plays like just another top-down-use-WASD-to-move-around-and-mouse-to-aim-and-shoot game. Except your machine moves like a drunken elephant, you have to charge your shots, and apparently you can hurt yourself. Everything that made this game unique to begin with has been replaced with the mundane and commonplace.
From the moment I pressed "new game," I was overwhelmed with epilepsy-inducing graphics. WTF am I even supposed to click on to start the first level? Way overdone...
F'n ridiculously hard.
1) In many spots you have no choice but to take multiple hits just to take out the enemies.
2) It's stupid that you have to wait for some enemies to "get into position" before you can hit them (the ones that fly in from off screen and set up before opening fire).
3) The one-shot kills from the bosses are gay.
4) Fun game besides the aforementioned gayness.
4/5
Like the other levels, there's no real strategy - just line up on the end of one of those strands of turrets (so they're all lined up one behind the other) and blast away while slightly moving back and forth. Repeat for each strand. Same for all of the other levels - blast away while moving around slightly.
Fun, but needs a background reference for movement. Without that, it becomes hard to judge speed/accerleration, and therefore aiming is more difficult. Sirboomalot, I don't think this game requires a living strategy guide.
The robots and windows are gay. Why would you ruin this perfectly fun little game with random elements that you can't navigate while running 100 m/sec?
Cool. My only complaint is that after you attack, you have to keep pressing space to finish the kill and sometimes you end up jumping through a teleport because you're tapping space. Needs different buttons for jump/attack.