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Game comments and reviews
Sep. 13, 2011
I don't know what's worse. All the comments saying that this game has a great story line, boss fights, etc., or the people that don't realize that they're just messing around. >.>
Sep. 05, 2011
You know what this game needs? An AUTO button for battle. Like they had in Final Fantasy IV. It would just do the same action you did last over and over until the battle ends, and you can turn it off at any time.
Sep. 03, 2011
Is there some reason why this game seems to get nothing but stupid comments? My God, people.
Aug. 25, 2011
I'll give it a 4. :P
Aug. 23, 2011
Actually, that minigame thing does sound kinda cool. Of course, then it would also seem a bit TOO much like Final Fantasy, I guess. Your call. :P
Aug. 19, 2011
Anybody know of a way to get gems for free? If you do, I would kindly appreciate it lol.
Jul. 27, 2011
Damn. Time to open a new tab and learn Moris code. Bout time this game got badges. :D
Jul. 24, 2011
Also, the bow animation during battle is a little messed up. The arrow is already moving towards its target as the bow is raised. Not very important, but again, it warrants mentioning.
Several things would greatly improve this game: 1) Have an option to turn off the combat animation. This would be for both dungeons and defense missions. 2) Have the equipment in the shop improve as you progress. It's really pointless to have basic weapons and armor in the store when you've almost finished the game. 3) Even though they have different volume bars, whenever I mute the music, the sfx go with it. Might just be me, but I think it warrants mentioning. 4) Being able to cast spells outside of battle would be a big help. Say you didn't use magic much at first, but don't have room to carry around potions later on. Therefore, you're wasting a turn to heal just enough so that it nullifies the next hit. Not very efficient, since you could be using that turn to defeat the enemy. I'm sure there are a few others, but this is all I can think of. I'll post more as I come across them. Other than that, this is a really great game and I look forward to the next one.
Jul. 14, 2011
Yeah, I saw that ending coming. Poor kid.
Jul. 11, 2011
@gamerscul9870 Have you tried updating flash player? If that doesn't work, try updating yout video card drivers.
Jul. 05, 2011
Truly a beautiful game. Normally, I'm not too big on the amount of dialogue greatly exceeding actual gameplay, but this was an exception. I really liked the plot. The character personalities were well thought out, as well. The music was beautiful, also. I look forward to seeing more games from you. 5/5
Jun. 26, 2011
When going around between the barracks and house and so on, it seems a bit buggy. For example, I've closed out the equip menu inthe barracks before to find myself mysteriously in my house, yet I still had the command bar for the barracks on the left.
Jun. 24, 2011
@ ruibre Burn is supposed to reduce the max health.
It'd be nice if you could hover the mouse over a status effect and it would actually tell you what it was. Because by the time I'm able to check the library, I always forget.
Jun. 23, 2011
This is a really nice game so far. But there's just one problem. It could jsut be my laptop, but I have serious issue with keys sticking while exploring a location. A lot of the time, it's a key I didn't even press.
Jun. 19, 2011
@ angelBoy88 I'd win in about 3 hours.
Jun. 14, 2011
This game made me sick (because I was laughing so hard) xD
Jun. 08, 2011
I think everyone should rate this five stars so we can see if it'll get badges once the overall rating is high enough.
An excellent concept. The music was nice and relaxing, and the gameplay was highly enjoyable. Yet another exceptional game from nerdook! I loved it. Can't wait for badges.
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