yeah, so not sure what the deal was with the coin things...other than that seemed okay...definitely needs more work, but it's a good start at a time waster :)
Great addition to the series...could do without the knife level...has no real place in this series of sniping. 2/5, cut out the knife part and an easy 4/5
Yeah...archers off screen kill way too often. Also, the comp kicks way more often than the player is able to...Nice graphics, great idea, horrible gameplay and collision detection.
Neat concepts, but the pictures for quests thing is really annoying. Well programmed though, I had the problem with the hotel disappearing visually but still blocking my path, if I came at it from the left to right it went away, right to left it showed back up.
I still don't agree with the falling as you start out aspect...and you can't save on the boss fight with the sword...and it is impossible to dodge all of the stars and the sword and the sheild etc. Furthermore...I hate The Pipe...game was great until then...collision detection on that level needs checked. 41 deaths over half of what I had in the previous 92 levels.
fun but no real replay value, fairly short too and difficulty could be taken up with more "non-standard" levels. Know you lost the source code but it's something you may want to work on again ;) Never know :D
I agree, should be more intuitive controls or at least spread them out so that 890 is the sticky and 123 is the muscles so my hands aren't right next to each other. Def need more levels, love the action/puzzler concept of it. Do need to fix the bug where legs can get stuck on the same side though, other than those things it's a great game and an awesome idea...3/5 because it's short...ah 4/5 cause I want to play it again LoL :)
slow playing (actual FPS was fine for me) but it takes too long to recharge, and you only get points for using powers, but you can't use your powers because it doesn't recharge fast enough...start off with a pistol not a shotgun in other words.
I agree with most of the people on here, a Pause, Mute, and Menu are a necessary part of every game. I've lost ~100 points just reading comments and typing this up ;) Great idea though, I like the fluid movement, maybe have an underwater background as opposed to space? Fun though, interesting concept, Music...grating eww.
Music is great, but seriously clicking is game over...when you use a mouse to play and clicking kills you it's kind of bad. Also a couple of bugs where when you click while playing some balls will be left on the field, which you can't touch or you lose lives. Buggy game, non-intuitive controls (the click thing) but good music, so take ur pick I guess