Quite a nice idea, I would like to see the UI cleaned up, the load bar for example isn't looking so great, and the cursor is showing as a "text" type cursor (I'm not sure of the name of that? xD) I'll play it some more when i have more free time :)
Thank you. No one has beaten the Goblin King yet which is surprising. The game is pretty fun until you beat him a couple times. Then I'd need to add more content.
For those who keep asking, press 0 on your keyboard to enter first person mode. You can't do anything but run around though. I hope there's a lot more development to this game in the future.
+1 for others with the same question!
@Versperbot Realised that afterwards, cheers!
Also, @momoguru
Few suggestions, it would be nice to see a wider variety of ships, instead of just "Battleship" a variety of battleships you can choose from. Though as you've made mention of a ship hangar, I'm guessing you've already had this in mind. Do you take suggestions with ship designs? I've dabbled with 3D design in the past and could make a few designs/models?
Also, would be great to see active jobs without having to go into a station, and an easier way to track if they've been completed or not.
Keep up the good work though, I love it :)
Noticed a few issues you might want to be aware of, the first station seemed to randomly vanish when I go back to it after mining, saving and reloading the game seemed to fix this, though it does re-occur!
Also, I run dual-monitors, if I full screen the game, and click something on my other monitor, this will drop out of full screen, which is expected with Unity/Flash. This had the side effect of the game not functioning correctly though, mouse controls stop working, even after reloading for some reason :/
Top game so far though, only reached the second area, and it has the feel of all the things I loved on Eve Online :)
Maintenance for the update. Was fairly brief (20 mins) -Ray