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Game comments and reviews
Nov. 02, 2020
really need a way to get rid of excess skele gear. left the game up overnight and now there's so much gear it lags the game, and its difficult to clear one piece at a time because of the lag too much gear makes.
Mar. 19, 2020
So... I hit reset but my equipment didn't reset. time between autoclicks is at .68, not sure what the others are normally but pretty sure autoclicks start at 1 normally
Sep. 18, 2019
well me and my five quintillion bravest friends made it all the way to free the aliens. the other 130 sextillion friends and I need to have a chat.
Jul. 09, 2019
well i no longer have to do anything but start a new round and it's over in about 10 seconds whether or not i do anything else.
Aug. 27, 2018
please add a way to move more than one student at a time on/off jobs. I have to use an autoclicker just to put students where i want them.
Aug. 14, 2018
For anyone looking to see if someone knows what fame is, it looks like it increases sell price for paintings. Could be wrong and it could do more besides that and getting to cities, but that's what it looks like to me.
Aug. 07, 2018
how do we ascend? What is the requirements?
Developer Reply
You get UP based on your current Distance. It only start showing at 3Mpx. This information will be included in the next patch~! To ascend you need to die after 3Mpx. I'd advise go for 8Mpx on first ascension as that will reward you with 10 UP. :)
Jul. 12, 2018
auto heal just destroys your mana, it would be nice if it only was used under certain conditions like dropping to a certain hp%
Jul. 11, 2018
Going from 145 to 146 levels in multi meteor causes my game to freeze up. Particles and such are all toggled off, don't know if it just ends up being too much to handle or what, here's a link to pics of skills/talents i have before increasing multi meteor to 146 https://imgur.com/gallery/l2z5FIf
May. 21, 2018
is it just me or does the devil hourly wage bonus increase from each prestige not work? definitely not getting the amount of blood i should
You were correct... but it should work as of now!
Mar. 13, 2018
auto collect function wasn't restored after a challenge disabled it. completing challenge or prestige did not return function. had to refresh page. Minor, but annoying.
Oct. 14, 2017
Leaving the game and coming back to it, the researches in the laboratory tab look like researches that have already been purchased. Despite being at the end of the researches, such as the 10B one that multiplies xp x3 and resources needed to travel by x10 instead has the text for unlocking the beetles, despite being far past it. Couldn't send a report through the 'report a bug' feature as the site doesn't recognize my aol email as a valid email for some reason.
Oct. 06, 2017
200k favor and neither enemy faction will attack me even if i get rid of all my soldiers, so I can't soft reset as they wont attack.
Oct. 05, 2017
A soft reset button in options as well as labeling hard reset as such to show the difference would be nice. I wasn't far along when I decided to try and see if it was indeed the hard reset, just so that could be addressed before someone else who is further along thinks it's a soft reset or something similar.
You are right, it will be added
Sep. 03, 2017
Just have a few things to bring up... 1. A number to indicate how much sweat per second would be important to add. 2. There should also be a number to indicate how many of each 'workout' or whatever you want to call it has been bought. I could have 50 or 60 cardio and not know... but players want to know that. 3. Floating text needs to either have an outline so you can see it more easily, or a color that doesn't blend with anything on the screen. While holding the mouse over the music icon, you cannot see any of the white text while it's over the phone's white screen. Plus the outline would make it easier for people to read. Beyond that it's largely just missing more game mechanics, like price increasing depending on how many of something the player has bought, scaling to make purchases more spread out, content for on screen, things like that.
Feb. 26, 2016
For the jobs, perhaps have the progress bar at the upper left so players don't have to stop and restart a job when using multiple jobs to see it. It's not a major issue but having to do so is somewhat annoying. Anything else I can think of is already mentioned in other comments or seems to be planned by what I can see in the current layout.
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